const statCategories: { [ key: string ]: string[] | null } = { // sorted in order of importance 'deaths': ['deaths_', 'deaths'], 'kills': ['kills_', 'kills'], 'fishing': ['items_fished_', 'items_fished'], 'auctions': ['auctions_'], 'races': ['_best_time'], 'misc': null // everything else goes here } interface statCategory { category: string, name: string } function categorizeStat(statNameRaw: string): statCategory { // 'deaths_void' for (const statCategory in statCategories) { // 'deaths' const statCategoryMatchers = statCategories[statCategory] if (statCategoryMatchers == null) { // If it's null, just go with this. Can only ever be 'misc' return { category: statCategory, name: statNameRaw } } for (const categoryMatch of statCategoryMatchers) { // ['deaths_'] let trailingEnd = categoryMatch[0] == '_' let trailingStart = categoryMatch.substr(-1) == '_' if (trailingStart && statNameRaw.startsWith(categoryMatch)) { return { category: statCategory, name: statNameRaw.substr(categoryMatch.length) } } else if (trailingEnd && statNameRaw.endsWith(categoryMatch)) { return { category: statCategory, name: statNameRaw.substr(0, categoryMatch.length) } } else if (statNameRaw == categoryMatch) { // if it matches exactly, we don't know the name. will be defaulted to category later on return { category: statCategory, name: null } } } } // this should never happen, as it'll default to misc and return if nothing is found return { category: null, name: statNameRaw } } export interface CleanProfileStats { [ category: string ]: { [ stat: string ]: any total?: any } } export function cleanProfileStats(statsRaw: any): CleanProfileStats { // TODO: add type for statsRaw (probably in hypixelApi.ts since its coming from there) const stats: CleanProfileStats = {} for (let statNameRaw in statsRaw) { let { category: statCategory, name: statName } = categorizeStat(statNameRaw) if (!stats[statCategory]) stats[statCategory] = {} stats[statCategory][statName || 'total'] = statsRaw[statNameRaw] } return stats }