aboutsummaryrefslogtreecommitdiff
path: root/build/hypixel.js
blob: 91ec02531e5198755e3a6504fbae2ae84d4aa254 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
"use strict";
/**
 * Fetch the clean Hypixel API
 */
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
    Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
    o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
    if (mod && mod.__esModule) return mod;
    var result = {};
    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
    __setModuleDefault(result, mod);
    return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.fetchMemberProfile = exports.fetchUser = exports.sendCleanApiRequest = exports.maxMinion = exports.saveInterval = void 0;
const player_1 = require("./cleaners/player");
const hypixelApi_1 = require("./hypixelApi");
const cached = __importStar(require("./hypixelCached"));
const profile_1 = require("./cleaners/skyblock/profile");
const profiles_1 = require("./cleaners/skyblock/profiles");
// the interval at which the "last_save" parameter updates in the hypixel api, this is 3 minutes
exports.saveInterval = 60 * 3 * 1000;
// the highest level a minion can be
exports.maxMinion = 11;
async function sendCleanApiRequest({ path, args }, included, options) {
    const key = await hypixelApi_1.chooseApiKey();
    const rawResponse = await hypixelApi_1.sendApiRequest({ path, key, args });
    if (rawResponse.throttled) {
        // if it's throttled, wait a second and try again
        console.log('throttled :/');
        await new Promise(resolve => setTimeout(resolve, 1000));
        return await sendCleanApiRequest({ path, args }, included, options);
    }
    // clean the response
    return await cleanResponse({ path, data: rawResponse }, options !== null && options !== void 0 ? options : {});
}
exports.sendCleanApiRequest = sendCleanApiRequest;
async function cleanResponse({ path, data }, options) {
    // Cleans up an api response
    switch (path) {
        case 'player': return await player_1.cleanPlayerResponse(data.player);
        case 'skyblock/profile': return await profile_1.cleanSkyblockProfileResponse(data.profile, options);
        case 'skyblock/profiles': return await profiles_1.cleanSkyblockProfilesResponse(data.profiles);
    }
}
/**
 * Higher level function that requests the api for a user, and returns the cleaned response
 * This is safe to fetch many times because the results are cached!
 * @param included lets you choose what is returned, so there's less processing required on the backend
 * used inclusions: player, profiles
 */
async function fetchUser({ user, uuid, username }, included = ['player']) {
    if (!uuid) {
        // If the uuid isn't provided, get it
        uuid = await cached.uuidFromUser(user || username);
    }
    const includePlayers = included.includes('player');
    const includeProfiles = included.includes('profiles');
    let profilesData;
    let basicProfilesData;
    let playerData;
    if (includePlayers) {
        playerData = await cached.fetchPlayer(uuid);
        // if not including profiles, include lightweight profiles just in case
        if (!includeProfiles)
            basicProfilesData = playerData.profiles;
        playerData.profiles = undefined;
    }
    if (includeProfiles) {
        profilesData = await cached.fetchSkyblockProfiles(uuid);
    }
    let activeProfile = null;
    let lastOnline = 0;
    if (includeProfiles) {
        for (const profile of profilesData) {
            const member = profile.members.find(member => member.uuid === uuid);
            if (member.last_save > lastOnline) {
                lastOnline = member.last_save;
                activeProfile = profile;
            }
        }
    }
    return {
        player: playerData !== null && playerData !== void 0 ? playerData : null,
        profiles: profilesData !== null && profilesData !== void 0 ? profilesData : basicProfilesData,
        activeProfile: includeProfiles ? activeProfile === null || activeProfile === void 0 ? void 0 : activeProfile.uuid : undefined,
        online: includeProfiles ? lastOnline > (Date.now() - exports.saveInterval) : undefined
    };
}
exports.fetchUser = fetchUser;
/**
 * Fetch a CleanMemberProfile from a user and string
 * This is safe to use many times as the results are cached!
 * @param user A username or uuid
 * @param profile A profile name or profile uuid
 */
async function fetchMemberProfile(user, profile) {
    const playerUuid = await cached.uuidFromUser(user);
    const profileUuid = await cached.fetchProfileUuid(user, profile);
    // if the profile doesn't have an id, just return
    if (!profileUuid)
        return null;
    const player = await cached.fetchPlayer(playerUuid);
    const cleanProfile = await cached.fetchProfile(playerUuid, profileUuid);
    const member = cleanProfile.members.find(m => m.uuid === playerUuid);
    // remove unnecessary member data
    const simpleMembers = cleanProfile.members.map(m => {
        return {
            uuid: m.uuid,
            username: m.username,
            first_join: m.first_join,
            last_save: m.last_save,
            rank: m.rank
        };
    });
    cleanProfile.members = simpleMembers;
    return {
        member: {
            // the profile name is in member rather than profile since they sometimes differ for each member
            profileName: cleanProfile.name,
            // add all the member data
            ...member,
            // add all other data relating to the hypixel player, such as username, rank, etc
            ...player
        },
        profile: cleanProfile
    };
}
exports.fetchMemberProfile = fetchMemberProfile;