1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
"use strict";
/**
* Fetch the clean Hypixel API
*/
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.fetchMemberProfilesUncached = exports.fetchMemberProfileUncached = exports.fetchMemberProfile = exports.fetchUser = exports.sendCleanApiRequest = exports.maxMinion = exports.saveInterval = void 0;
const player_1 = require("./cleaners/player");
const hypixelApi_1 = require("./hypixelApi");
const cached = __importStar(require("./hypixelCached"));
const profile_1 = require("./cleaners/skyblock/profile");
const profiles_1 = require("./cleaners/skyblock/profiles");
const _1 = require(".");
const database_1 = require("./database");
// the interval at which the "last_save" parameter updates in the hypixel api, this is 3 minutes
exports.saveInterval = 60 * 3 * 1000;
// the highest level a minion can be
exports.maxMinion = 11;
/** Sends an API request to Hypixel and cleans it up. */
async function sendCleanApiRequest({ path, args }, included, options) {
const key = await hypixelApi_1.chooseApiKey();
const rawResponse = await hypixelApi_1.sendApiRequest({ path, key, args });
if (rawResponse.throttled) {
// if it's throttled, wait a second and try again
await new Promise(resolve => setTimeout(resolve, 1000));
return await sendCleanApiRequest({ path, args }, included, options);
}
// clean the response
return await cleanResponse({ path, data: rawResponse }, options !== null && options !== void 0 ? options : {});
}
exports.sendCleanApiRequest = sendCleanApiRequest;
async function cleanResponse({ path, data }, options) {
// Cleans up an api response
switch (path) {
case 'player': return await player_1.cleanPlayerResponse(data.player);
case 'skyblock/profile': return await profile_1.cleanSkyblockProfileResponse(data.profile, options);
case 'skyblock/profiles': return await profiles_1.cleanSkyblockProfilesResponse(data.profiles);
}
}
/**
* Higher level function that requests the api for a user, and returns the cleaned response
* This is safe to fetch many times because the results are cached!
* @param included lets you choose what is returned, so there's less processing required on the backend
* used inclusions: player, profiles
*/
async function fetchUser({ user, uuid, username }, included = ['player']) {
if (!uuid) {
// If the uuid isn't provided, get it
uuid = await cached.uuidFromUser(user || username);
}
if (!uuid) {
// the user doesn't exist.
if (_1.debug)
console.log('error:', user, 'doesnt exist');
return null;
}
const includePlayers = included.includes('player');
const includeProfiles = included.includes('profiles');
let profilesData;
let basicProfilesData;
let playerData;
if (includePlayers) {
playerData = await cached.fetchPlayer(uuid);
// if not including profiles, include lightweight profiles just in case
if (!includeProfiles)
basicProfilesData = playerData.profiles;
playerData.profiles = undefined;
}
if (includeProfiles) {
profilesData = await cached.fetchSkyblockProfiles(uuid);
}
let activeProfile = null;
let lastOnline = 0;
if (includeProfiles) {
for (const profile of profilesData) {
const member = profile.members.find(member => member.uuid === uuid);
if (member.last_save > lastOnline) {
lastOnline = member.last_save;
activeProfile = profile;
}
}
}
return {
player: playerData !== null && playerData !== void 0 ? playerData : null,
profiles: profilesData !== null && profilesData !== void 0 ? profilesData : basicProfilesData,
activeProfile: includeProfiles ? activeProfile === null || activeProfile === void 0 ? void 0 : activeProfile.uuid : undefined,
online: includeProfiles ? lastOnline > (Date.now() - exports.saveInterval) : undefined
};
}
exports.fetchUser = fetchUser;
/**
* Fetch a CleanMemberProfile from a user and string
* This is safe to use many times as the results are cached!
* @param user A username or uuid
* @param profile A profile name or profile uuid
*/
async function fetchMemberProfile(user, profile) {
const playerUuid = await cached.uuidFromUser(user);
const profileUuid = await cached.fetchProfileUuid(user, profile);
// if the profile doesn't have an id, just return
if (!profileUuid)
return null;
const player = await cached.fetchPlayer(playerUuid);
const cleanProfile = await cached.fetchProfile(playerUuid, profileUuid);
const member = cleanProfile.members.find(m => m.uuid === playerUuid);
// remove unnecessary member data
const simpleMembers = cleanProfile.members.map(m => {
return {
uuid: m.uuid,
username: m.username,
first_join: m.first_join,
last_save: m.last_save,
rank: m.rank
};
});
cleanProfile.members = simpleMembers;
return {
member: {
// the profile name is in member rather than profile since they sometimes differ for each member
profileName: cleanProfile.name,
// add all the member data
...member,
// add all other data relating to the hypixel player, such as username, rank, etc
...player
},
profile: cleanProfile
};
}
exports.fetchMemberProfile = fetchMemberProfile;
/**
* Fetches the Hypixel API to get a CleanFullProfile. This doesn't do any caching and you should use hypixelCached.fetchProfile instead
* @param playerUuid The UUID of the Minecraft player
* @param profileUuid The UUID of the Hypixel SkyBlock profile
*/
async function fetchMemberProfileUncached(playerUuid, profileUuid) {
const profile = await sendCleanApiRequest({
path: 'skyblock/profile',
args: { profile: profileUuid }
}, null, { mainMemberUuid: playerUuid });
for (const member of profile.members)
database_1.updateDatabaseMember(member, profile);
return profile;
}
exports.fetchMemberProfileUncached = fetchMemberProfileUncached;
async function fetchMemberProfilesUncached(playerUuid) {
const profiles = await sendCleanApiRequest({
path: 'skyblock/profiles',
args: {
uuid: playerUuid
}
}, null, {
// only the inventories for the main player are generated, this is for optimization purposes
mainMemberUuid: playerUuid
});
for (const profile of profiles) {
for (const member of profile.members) {
database_1.updateDatabaseMember(member, profile);
}
}
return profiles;
}
exports.fetchMemberProfilesUncached = fetchMemberProfilesUncached;
|