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import * as nbt from 'prismarine-nbt'
function base64decode(base64: string): Buffer {
return Buffer.from(base64, 'base64')
}
export function cleanInventory(encodedNbt: string): Promise<any> {
return new Promise(resolve => {
const base64Data = base64decode(encodedNbt)
nbt.parse(base64Data, false, (err, value) => {
const simplifiedNbt = nbt.simplify(value)
// .i because hypixel decided to do that
resolve(simplifiedNbt.i)
})
})
}
export const INVENTORIES = {
armor: 'inv_armor',
inventory: 'inv_contents',
ender_chest: 'ender_chest_contents',
talisman_bag: 'talisman_bag',
potion_bag: 'potion_bag',
fishing_bag: 'fishing_bag',
quiver: 'quiver',
trick_or_treat_bag: 'candy_inventory_contents',
wardrobe: 'wardrobe_contents'
}
export async function cleanInventories(data: any): Promise<typeof INVENTORIES> {
console.log('cleanInventories', data.uuid)
const cleanInventories: any = {}
for (const cleanInventoryName in INVENTORIES) {
const hypixelInventoryName = INVENTORIES[cleanInventoryName]
const encodedInventoryContents = data[hypixelInventoryName]?.data
let inventoryContents
if (encodedInventoryContents)
inventoryContents = await cleanInventory(encodedInventoryContents)
cleanInventories[cleanInventoryName] = inventoryContents
}
return cleanInventories
}
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