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import { CleanProfileStats, cleanProfileStats } from './stats'
import { cleanInventories, Inventories } from './inventory'
import { cleanFairySouls, FairySouls } from './fairysouls'
import { cleanObjectives, Objective } from './objectives'
import { CleanMinion, cleanMinions } from './minions'
import { cleanSkills, Skill } from './skills'
import * as cached from '../../hypixelCached'
import { CleanFullProfile } from './profile'
import { Included } from '../../hypixel'
import { CleanPlayer } from '../player'
import { Bank } from './bank'
import { cleanVisitedZones, Zone } from './zones'
import { cleanCollections, Collection } from './collections'
import { cleanSlayers, SlayerData } from './slayers'
import { cleanRank, CleanRank } from '../rank'
export interface CleanBasicMember {
uuid: string
username: string
last_save: number
first_join: number
rank: CleanRank
}
export interface CleanMember extends CleanBasicMember {
purse: number
stats: CleanProfileStats
minions: CleanMinion[]
fairy_souls: FairySouls
inventories: Inventories
objectives: Objective[]
skills: Skill[]
visited_zones: Zone[]
collections: Collection[]
slayers: SlayerData
}
export async function cleanSkyBlockProfileMemberResponseBasic(member: any, included: Included[] = null): Promise<CleanBasicMember> {
const player = await cached.fetchPlayer(member.uuid)
return {
uuid: member.uuid,
username: player.username,
last_save: member.last_save,
first_join: member.first_join,
rank: player.rank
}
}
/** Cleans up a member (from skyblock/profile) */
export async function cleanSkyBlockProfileMemberResponse(member, included: Included[] = null): Promise<CleanMember> {
// profiles.members[]
const inventoriesIncluded = included == null || included.includes('inventories')
const player = await cached.fetchPlayer(member.uuid)
return {
uuid: member.uuid,
username: player.username,
last_save: member.last_save,
first_join: member.first_join,
rank: player.rank,
purse: member.coin_purse,
stats: cleanProfileStats(member),
minions: cleanMinions(member),
fairy_souls: cleanFairySouls(member),
inventories: inventoriesIncluded ? await cleanInventories(member) : undefined,
objectives: cleanObjectives(member),
skills: cleanSkills(member),
visited_zones: cleanVisitedZones(member),
collections: cleanCollections(member),
slayers: cleanSlayers(member)
}
}
export interface CleanMemberProfilePlayer extends CleanPlayer {
// The profile name may be different for each player, so we put it here
profileName: string
first_join: number
last_save: number
bank?: Bank
}
export interface CleanMemberProfile {
member: CleanMemberProfilePlayer
profile: CleanFullProfile
}
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