1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
|
/**
* Fetch the clean and cached Hypixel API
*/
import { CleanProfile, CleanFullProfile, CleanBasicProfile } from './cleaners/skyblock/profile.js'
import { isUuid, sleep, undashUuid, withCache } from './util.js'
import { CleanFullPlayer, CleanPlayer } from './cleaners/player.js'
import * as hypixel from './hypixel.js'
import * as mojang from './mojang.js'
import NodeCache from 'node-cache'
import { debug } from './index.js'
import LRUCache from 'lru-cache'
import { CleanBasicMember } from './cleaners/skyblock/member.js'
import { sendUncleanApiRequest } from './hypixel.js'
// cache usernames for 30 minutes
/** uuid: username */
export const usernameCache = new NodeCache({
// stdTTL: 60 * 60 * 4,
stdTTL: 60 * 30,
checkperiod: 60,
useClones: false,
})
usernameCache.setMaxListeners(200)
export const basicProfilesCache = new NodeCache({
stdTTL: 60 * 10,
checkperiod: 60,
useClones: true,
})
export const playerCache = new NodeCache({
stdTTL: 60,
checkperiod: 10,
useClones: true,
})
// cache "basic players" (players without profiles) for 20 minutes
export const basicPlayerCache: LRUCache<string, CleanPlayer> = new LRUCache({
max: 10000,
ttl: 60 * 20 * 1000,
})
export const profileCache = new NodeCache({
stdTTL: 30,
checkperiod: 10,
useClones: true,
})
export const profilesCache = new NodeCache({
stdTTL: 60 * 3,
checkperiod: 10,
useClones: false,
})
export const profileNameCache = new NodeCache({
stdTTL: 60 * 60,
checkperiod: 60,
useClones: false,
})
interface KeyValue {
key: any
value: any
}
function waitForCacheSet(cache: NodeCache, key?: string, value?: string): Promise<KeyValue> {
return new Promise((resolve, reject) => {
const listener = (setKey, setValue) => {
// we check that the setValue isn't a promise because it's often
// set as a promise for this exact function
if (((setKey === key) || (value && setValue === value)) && (!setValue?.then)) {
cache.removeListener('set', listener)
return resolve({ key: setKey, value: setValue })
}
}
cache.on('set', listener)
})
}
/**
* Fetch the uuid from a user
* @param user A user can be either a uuid or a username
*/
export async function uuidFromUser(user: string): Promise<string | undefined> {
// if the user is 32 characters long, it has to be a uuid
if (isUuid(user))
return undashUuid(user)
if (usernameCache.has(undashUuid(user))) {
// check if the uuid is a key
const username: Promise<KeyValue> | string | undefined = usernameCache.get<string | Promise<KeyValue>>(undashUuid(user))
// sometimes the username will be null, return that
if (username === null) return undefined
// if it has .then, then that means its a waitForCacheSet promise. This is done to prevent requests made while it is already requesting
if ((username as Promise<KeyValue>).then) {
const { key: uuid, value: _username } = await (username as Promise<KeyValue>)
usernameCache.set<string | Promise<KeyValue>>(uuid, _username)
return uuid
} else
return undashUuid(user)
}
// check if the username is a value
const uuidToUsername: { [key: string]: string | Promise<KeyValue> } = usernameCache.mget(usernameCache.keys())
for (const [uuid, username] of Object.entries(uuidToUsername)) {
if (username && (<string>username).toLowerCase && user.toLowerCase() === (<string>username).toLowerCase())
return uuid
}
if (debug) console.debug('Cache miss: uuidFromUser', user)
const undashedUser = undashUuid(user)
// set it as waitForCacheSet (a promise) in case uuidFromUser gets called while its fetching mojang
usernameCache.set(undashedUser, waitForCacheSet(usernameCache, user, user))
// not cached, actually fetch mojang api now
let { uuid, username } = await mojang.profileFromUser(user)
if (!uuid) {
usernameCache.set(user, null)
return
}
// remove dashes from the uuid so its more normal
uuid = undashUuid(uuid)
usernameCache.del(undashedUser)
usernameCache.set(uuid, username)
return uuid
}
/**
* Fetch the username from a user
* @param user A user can be either a uuid or a username
*/
export async function usernameFromUser(user: string): Promise<string | null> {
if (usernameCache.has(undashUuid(user))) {
if (debug) console.debug('Cache hit! usernameFromUser', user)
return usernameCache.get(undashUuid(user)) ?? null
}
if (debug) console.debug('Cache miss: usernameFromUser', user)
let { uuid, username } = await mojang.profileFromUser(user)
if (!uuid) return null
uuid = undashUuid(uuid)
usernameCache.set(uuid, username)
return username
}
let fetchingPlayers: Set<string> = new Set()
function cleanFullPlayerToCleanPlayer(player: CleanFullPlayer): CleanPlayer {
return {
rank: player.rank,
socials: player.socials,
username: player.username,
uuid: player.uuid,
claimed: player.claimed,
profiles: player.profiles
}
}
export async function fetchPlayer<Full extends boolean = true>(user: string, full: Full): Promise<(Full extends true ? CleanFullPlayer : CleanPlayer) | null> {
const playerUuid = await uuidFromUser(user)
if (!playerUuid) return null
if (playerCache.has(playerUuid)) {
const player: CleanFullPlayer = playerCache.get(playerUuid)!
return full ? player : cleanFullPlayerToCleanPlayer(player) as any
}
// if it's already in the process of fetching, check every 100ms until it's not fetching the player anymore and fetch it again, since it'll be cached now
if (fetchingPlayers.has(playerUuid)) {
while (fetchingPlayers.has(playerUuid)) {
await sleep(100)
}
return await fetchPlayer(user, full)
}
fetchingPlayers.add(playerUuid)
const cleanPlayer = await hypixel.sendCleanApiRequest('player',
{ uuid: playerUuid }
)
fetchingPlayers.delete(playerUuid)
if (!cleanPlayer) return null
playerCache.set(playerUuid, cleanPlayer)
usernameCache.set(playerUuid, cleanPlayer.username)
// clone in case it gets modified somehow later
const cleanBasicPlayer = Object.assign({}, cleanPlayer)
if (cleanBasicPlayer.profiles) {
// remove the names from the profiles so we only keep uuids
// this helps save a bit of memory since we don't care about the names
cleanBasicPlayer.profiles = cleanBasicPlayer.profiles.map(p => ({ uuid: p.uuid }))
}
basicPlayerCache.set(playerUuid, cleanBasicPlayer)
return full ? cleanPlayer : cleanFullPlayerToCleanPlayer(cleanPlayer) as any
}
/** Fetch a player without their profiles. This is heavily cached. */
export async function fetchBasicPlayer(user: string, includeClaimed: boolean = true): Promise<CleanPlayer | null> {
const playerUuid = await uuidFromUser(user)
if (!playerUuid) return null
if (basicPlayerCache.has(playerUuid)) {
const player = basicPlayerCache.get(playerUuid)!
if (!includeClaimed) {
delete player.claimed
}
return player
}
const player = await fetchPlayer(playerUuid, false)
if (!player) {
console.debug('no player? this should never happen, perhaps the uuid is invalid or the player hasn\'t played hypixel', playerUuid)
return null
}
delete player.profiles
if (!includeClaimed)
delete player.claimed
return player
}
export async function fetchSkyblockProfiles(playerUuid: string): Promise<CleanProfile[] | null> {
if (profilesCache.has(playerUuid)) {
if (debug) console.debug('Cache hit! fetchSkyblockProfiles', playerUuid)
return profilesCache.get(playerUuid)!
}
if (debug) console.debug('Cache miss: fetchSkyblockProfiles', playerUuid)
const profiles = await hypixel.fetchMemberProfilesUncached(playerUuid)
if (profiles === null)
return null
const basicProfiles: CleanProfile[] = []
// create the basicProfiles array
for (const profile of profiles) {
const basicProfile: CleanProfile = {
name: profile.name,
uuid: profile.uuid,
members: profile.members?.map((m): CleanBasicMember => {
return {
uuid: m.uuid,
username: m.username,
firstJoin: m.firstJoin,
lastSave: m.lastSave,
rank: m.rank,
left: m.left
}
}),
mode: profile.mode
}
basicProfiles.push(basicProfile)
}
basicProfiles.sort((a, b) => {
const memberA = a.members?.find(m => m.uuid === playerUuid)
const memberB = b.members?.find(m => m.uuid === playerUuid)
return (memberB?.lastSave ?? 0) - (memberA?.lastSave ?? 0)
})
// cache the profiles
profilesCache.set(playerUuid, basicProfiles)
return basicProfiles
}
/** Fetch an array of `BasicProfile`s */
async function fetchBasicProfiles(user: string): Promise<CleanBasicProfile[] | null> {
const playerUuid = await uuidFromUser(user)
if (!playerUuid) return null // invalid player, just return
if (basicProfilesCache.has(playerUuid)) {
if (debug) console.debug('Cache hit! fetchBasicProfiles', playerUuid)
return basicProfilesCache.get(playerUuid)!
}
if (debug) console.debug('Cache miss: fetchBasicProfiles', user)
const player = await fetchPlayer(playerUuid, false)
if (!player) {
// this happens when the player changed their name recently and the old name is cached on hypixel
return []
}
const profiles = player.profiles
basicProfilesCache.set(playerUuid, profiles)
if (!profiles) return null
// cache the profile names and uuids to profileNameCache because we can
for (const profile of profiles)
profileNameCache.set(`${playerUuid}.${profile.uuid}`, profile.name)
return profiles
}
/**
* Fetch a profile UUID from its name and user
* @param user A username or uuid
* @param profile A profile name or profile uuid
*/
export async function fetchProfileUuid(user: string, profile: string): Promise<string | null> {
// if a profile wasn't provided, return
if (!profile) {
if (debug) console.debug('no profile provided?', user, profile)
return null
}
if (debug) console.debug('Cache miss: fetchProfileUuid', user, profile)
const profiles = await fetchBasicProfiles(user)
if (!profiles) return null // user probably doesnt exist
const profileUuid = undashUuid(profile)
if (isUuid(profileUuid)) {
// if the profile is already a uuid, just return it
return profileUuid
}
for (const p of profiles) {
if (p.name?.toLowerCase() === profileUuid.toLowerCase())
return undashUuid(p.uuid)
else if (undashUuid(p.uuid) === undashUuid(profileUuid))
return undashUuid(p.uuid)
}
return null
}
/**
* Fetch an entire profile from the user and profile data
* @param user A username or uuid
* @param profile A profile name or profile uuid
*/
export async function fetchProfile(user: string, profile: string): Promise<CleanFullProfile | null> {
const playerUuid = await uuidFromUser(user)
if (!playerUuid) return null
const profileUuid = await fetchProfileUuid(playerUuid, profile)
if (!profileUuid) return null
if (profileCache.has(profileUuid)) {
// we have the profile cached, return it :)
if (debug) console.debug('Cache hit! fetchProfile', profileUuid)
return profileCache.get(profileUuid)!
}
if (debug) console.debug('Cache miss: fetchProfile', user, profile)
const profileName = await fetchProfileName(user, profile)
if (!profileName) return null // uhh this should never happen but if it does just return null
const cleanProfile = await hypixel.fetchMemberProfileUncached(playerUuid, profileUuid)
if (!cleanProfile) return null
// we know the name from fetchProfileName, so set it here
cleanProfile.name = profileName
profileCache.set(profileUuid, cleanProfile)
return cleanProfile
}
/**
* Fetch a CleanProfile from the uuid
* @param profileUuid A profile name or profile uuid
*/
export async function fetchBasicProfileFromUuid(profileUuid: string): Promise<CleanProfile | null> {
if (profileCache.has(profileUuid)) {
// we have the profile cached, return it :)
if (debug) console.debug('Cache hit! fetchBasicProfileFromUuid', profileUuid)
const profile: CleanFullProfile | undefined = profileCache.get(profileUuid)
if (!profile) return null
return {
uuid: profile.uuid,
members: profile.members.map(m => ({
uuid: m.uuid,
username: m.username,
lastSave: m.lastSave,
firstJoin: m.firstJoin,
rank: m.rank,
})),
name: profile.name,
mode: profile.mode
}
}
// TODO: cache this
return await hypixel.fetchBasicProfileFromUuidUncached(profileUuid)
}
/**
* Fetch the name of a profile from the user and profile uuid
* @param user A player uuid or username
* @param profile A profile uuid or name
*/
export async function fetchProfileName(user: string, profile: string): Promise<string | null> {
// we're fetching the profile and player uuid again in case we were given a name, but it's cached so it's not much of a problem
const profileUuid = await fetchProfileUuid(user, profile)
if (!profileUuid) return null
const playerUuid = await uuidFromUser(user)
if (!playerUuid) return null
if (profileNameCache.has(`${playerUuid}.${profileUuid}`)) {
// Return the profile name if it's cached
if (debug) console.debug('Cache hit! fetchProfileName', profileUuid)
return profileNameCache.get!(`${playerUuid}.${profileUuid}`) ?? null
}
if (debug) console.debug('Cache miss: fetchProfileName', user, profile)
const basicProfiles = await fetchBasicProfiles(playerUuid)
if (!basicProfiles) return null
let profileName = profile // we default to the profile uuid provided
for (const basicProfile of basicProfiles)
if (basicProfile.uuid === playerUuid && basicProfile.name)
profileName = basicProfile.name
profileNameCache.set(`${playerUuid}.${profileUuid}`, profileName)
return profileName
}
export async function fetchAchievements() {
return await withCache(
'achievements',
30 * 60 * 1000,
async () => {
return (await sendUncleanApiRequest('resources/achievements', {})).achievements
}
)
}
|