From edcc0dd0a9228192ff6c4f6d6797dd6238e98f92 Mon Sep 17 00:00:00 2001 From: IRONM00N <64110067+IRONM00N@users.noreply.github.com> Date: Sat, 31 Jul 2021 13:46:27 -0400 Subject: upgraded to typescript 4.3.5 The reason I had to use getters and setters for the db models is because in the newer version of typescript the properties would be defined at runtime and override the getter and setters that sequalize uses later, causing all the values to be undefined and not being able to save any information. --- src/commands/fun/dice.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/commands/fun/dice.ts') diff --git a/src/commands/fun/dice.ts b/src/commands/fun/dice.ts index 46b159b..241f1d2 100644 --- a/src/commands/fun/dice.ts +++ b/src/commands/fun/dice.ts @@ -15,7 +15,7 @@ export default class EightBallCommand extends BushCommand { }); } - public async exec(message: BushMessage | BushSlashMessage): Promise { + public override async exec(message: BushMessage | BushSlashMessage): Promise { const responses = ['1', '2', '3', '4', '5', '6']; const answer = responses[Math.floor(Math.random() * responses.length)]; return await message.util.reply(`You rolled a **${answer}**.`); -- cgit