/* eslint-disable */ import { parse } from '@ironm00n/nbt-ts'; import fs from 'fs/promises'; import path from 'path'; import { fileURLToPath } from 'url'; import { McItemId, mcToAnsi, NbtTag, PetNums, PetsConstants, RawNeuItem, SbItemId } from './Minecraft.js'; const __dirname = path.dirname(fileURLToPath(import.meta.url)); const repo = path.join(__dirname, '..', '..', '..', '..', '..', 'neu-item-repo-dangerous'); const itemPath = path.join(repo, 'items'); const items = await fs.readdir(itemPath); // for (let i = 0; i < 5; i++) { for (const path_ of items) { // const randomItem = items[Math.floor(Math.random() * items.length)]; // console.log(randomItem); const item = (await import(path.join(itemPath, /* randomItem */ path_), { assert: { type: 'json' } })).default as RawNeuItem; if (/.*?((_MONSTER)|(_NPC)|(_ANIMAL)|(_MINIBOSS)|(_BOSS)|(_SC))$/.test(item.internalname)) continue; if (!/.*?;[0-5]$/.test(item.internalname)) continue; /* console.log(path_); console.dir(item, { depth: Infinity }); */ /* console.log('==========='); */ // const nbt = parse(item.nbttag) as NbtTag; // if (nbt?.SkullOwner?.Properties?.textures?.[0]?.Value) { // nbt.SkullOwner.Properties.textures[0].Value = parse( // Buffer.from(nbt.SkullOwner.Properties.textures[0].Value, 'base64').toString('utf-8') // ) as string; // } // if (nbt.ExtraAttributes?.petInfo) { // nbt.ExtraAttributes.petInfo = JSON.parse(nbt.ExtraAttributes.petInfo as any as string); // } // delete nbt.display?.Lore; // console.dir(nbt, { depth: Infinity }); // console.log('==========='); /* if (nbt?.display && nbt.display.Name !== item.displayname) console.log(`${path_} display name mismatch: ${mcToAnsi(nbt.display.Name)} != ${mcToAnsi(item.displayname)}`); if (nbt?.ExtraAttributes && nbt?.ExtraAttributes.id !== item.internalname) console.log(`${path_} internal name mismatch: ${mcToAnsi(nbt?.ExtraAttributes.id)} != ${mcToAnsi(item.internalname)}`); */ // console.log('==========='); console.log(mcToAnsi(item.displayname)); console.log(item.lore.map((l) => mcToAnsi(l)).join('\n')); /* const keys = [ 'itemid', 'displayname', 'nbttag', 'damage', 'lore', 'recipe', 'internalname', 'modver', 'infoType', 'info', 'crafttext', 'vanilla', 'useneucraft', 'slayer_req', 'clickcommand', 'x', 'y', 'z', 'island', 'recipes', 'parent', 'noseal' ]; Object.keys(item).forEach((k) => { if (!keys.includes(k)) throw new Error(`Unknown key: ${k}`); }); if ( 'slayer_req' in item && !new Array(10).flatMap((_, i) => ['WOLF', 'BLAZE', 'EMAN'].map((e) => e + (i + 1)).includes(item.slayer_req!)) ) throw new Error(`Unknown slayer req: ${item.slayer_req!}`); */ /* console.log('=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n=-=-=-=-=-=-=-=-=-=-=-=-=-=-'); */ } const neuConstantsPath = path.join(repo, 'constants'); const neuPetsPath = path.join(neuConstantsPath, 'pets.json'); const neuPets = (await import(neuPetsPath, { assert: { type: 'json' } })) as PetsConstants; const neuPetNumsPath = path.join(neuConstantsPath, 'petnums.json'); const neuPetNums = (await import(neuPetNumsPath, { assert: { type: 'json' } })) as PetNums; export class NeuItem { public itemId: McItemId; public displayName: string; public nbtTag: NbtTag; public internalName: SbItemId; public lore: string[]; public constructor(raw: RawNeuItem) { this.itemId = raw.itemid; this.nbtTag = parse(raw.nbttag); this.displayName = raw.displayname; this.internalName = raw.internalname; this.lore = raw.lore; this.petLoreReplacements(); } private petLoreReplacements(_level = -1) { if (/.*?;[0-5]$/.test(this.internalName) && this.displayName.includes('LVL')) { const maxLevel = neuPets?.custom_pet_leveling?.[this.internalName]?.max_level ?? 100; this.displayName = this.displayName.replace('LVL', `1➡${maxLevel}`); const nums = neuPetNums[this.internalName]; if (!nums) throw new Error(`Pet (${this.internalName}) has no pet nums.`); const teir = ['COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY', 'MYTHIC'][+this.internalName.at(-1)!]; const petInfoTier = nums[teir]; if (!petInfoTier) throw new Error(`Pet (${this.internalName}) has no pet nums for ${teir} rarity.`); // const curve = petInfoTier?.stats_levelling_curve?.split(';'); // todo: finish copying from neu // const minStatsLevel = parseInt(curve?.[0] ?? '0'); // const maxStatsLevel = parseInt(curve?.[0] ?? '100'); // const lore = ''; } } }