import { AllowedMentions, BushCommand, BushMessage, BushSlashMessage, Level } from '@lib'; import { User } from 'discord.js'; export default class SetLevelCommand extends BushCommand { public constructor() { super('setlevel', { aliases: ['setlevel'], category: 'dev', description: { content: 'Sets the level of a user', usage: 'setlevel ', examples: ['setlevel @Moulberry 69'] //nice }, args: [ { id: 'user', type: 'user', prompt: { start: 'What user would you like to change the level of?', retry: '{error} Choose a valid user to change the level of.' } }, { id: 'level', type: 'number', prompt: { start: 'What level would you like to set the user to?', retry: '{error} Choose a valid level to set the user to.' } } ], slashOptions: [ { name: 'user', description: 'What user would you like to change the level of?', type: 'USER', required: true }, { name: 'level', description: 'What level would you like to set the user to?', type: 'INTEGER', required: true } ], ownerOnly: true, slash: true, channel: 'guild' }); } public override async exec( message: BushMessage | BushSlashMessage, { user, level }: { user: User; level: number } ): Promise { if (!message.author.isOwner()) return await message.util.reply(`${util.emojis.error} Only my developers can run this command.`); if (!message.guild) return await message.util.reply(`${util.emojis.error} This command can only be run in a guild.`); if (!user.id) throw new Error('user.id is null'); const [levelEntry] = await Level.findOrBuild({ where: { user: user.id, guild: message.guild.id }, defaults: { user: user.id, guild: message.guild.id } }); await levelEntry.update({ xp: Level.convertLevelToXp(level) }); return await message.util.send({ content: `Successfully set level of <@${user.id}> to \`${level}\` (\`${levelEntry.xp}\` XP)`, allowedMentions: AllowedMentions.none() }); } }