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import { GuildChannel, GuildMember, MessageEmbed, Role } from 'discord.js';
import { BushCommand, BushMessage } from '../../lib';
export default class ChannelPermissionsCommand extends BushCommand {
public constructor() {
super('channelpermissions', {
aliases: ['channelperms', 'cperms', 'cperm', 'chanperms', 'chanperm', 'channelpermissions'],
category: 'admin',
typing: true,
description: {
content: 'Use to mass change the channel ',
usage: 'ChannelPerms <role_id> <perm> <state>',
examples: ['ChannelPerms 783794633129197589 read_messages deny']
},
args: [
{
id: 'target',
customType: util.arg.union('member', 'member'),
prompt: {
start: 'What user/role would you like to change?',
retry: 'Invalid response. What user/role would you like to change?'
}
},
{
id: 'permission',
type: 'permission',
prompt: {
start: 'What permission would you like to change?',
retry: '{error} Choose a valid permission.'
}
},
{
id: 'state',
customType: [
['true', '1', 'yes', 'enable', 'allow'],
['false', '0', 'no', 'disable', 'disallow', 'deny'],
['neutral', 'remove', 'none']
],
prompt: {
start: 'What should that permission be set to?',
retry: '{error} Set the state to either `enable`, `disable`, or `remove`.'
}
}
],
ratelimit: 4,
cooldown: 4000,
clientPermissions: ['MANAGE_CHANNELS', 'SEND_MESSAGES'],
userPermissions: ['ADMINISTRATOR'],
channel: 'guild'
});
}
public override async exec(
message: BushMessage,
{
target,
permission,
state
}: {
target: Role | GuildMember;
permission: string;
state: 'true' | 'false' | 'neutral';
}
): Promise<unknown> {
const failedChannels = [];
for (const channel of message.guild.channels.cache.values()) {
try {
if (channel.isThread()) return;
if (channel.permissionsLocked) return;
const permissionState = state === 'true' ? true : state === 'false' ? false : null;
await channel.permissionOverwrites.create(
target.id,
{ [permission]: permissionState },
{ reason: 'Changing overwrites for mass channel channel perms command' }
);
} catch (e) {
client.console.debug(e.stack);
failedChannels.push(channel);
}
}
const failure = failedChannels.map((e: GuildChannel) => `<#${e.id}>`).join(' ');
if (failure.length > 2000) {
const paginate: MessageEmbed[] = [];
for (let i = 0; i < failure.length; i += 2000) {
paginate.push(new MessageEmbed().setDescription(failure.substring(i, Math.min(failure.length, i + 2000))));
}
const normalMessage = `Finished changing perms! Failed channels:`;
return await client.util.buttonPaginate(message, paginate, normalMessage);
} else {
return await message.util.reply({
content: `Finished changing perms! Failed channels:`,
embeds: [{ description: failure }]
});
}
}
}
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