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import {
addOrRemoveFromArray,
BushCommand,
clientSendAndPermCheck,
colors,
emojis,
GuildNoArraySetting,
guildSettingsObj,
oxford,
settingsArr,
type ArgType,
type CommandMessage,
type GuildSettings,
type GuildSettingType,
type SlashMessage
} from '#lib';
import assert from 'assert/strict';
import { type ArgumentGeneratorReturn, type SlashOption } from 'discord-akairo';
import {
ActionRowBuilder,
ApplicationCommandOptionType,
ButtonBuilder,
ButtonStyle,
Channel,
EmbedBuilder,
Formatters,
GuildMember,
InteractionUpdateOptions,
PermissionFlagsBits,
Role,
SelectMenuBuilder,
UnsafeSelectMenuOptionBuilder,
User,
type Message,
type MessageComponentInteraction,
type MessageOptions
} from 'discord.js';
import _ from 'lodash';
const { camelCase, snakeCase } = _;
export const arrayActions = ['view' as const, 'add' as const, 'remove' as const, 'clear' as const];
export type ArrayActions = typeof arrayActions[number];
export const actionsString = ['view' as const, 'set' as const, 'delete' as const];
export type ActionsString = typeof actionsString[number];
export const allActions = [...arrayActions, ...actionsString];
export type Action = typeof allActions[number];
type SlashArgType = 'ROLE' | 'STRING' | 'CHANNEL' | 'USER';
type BaseSettingTypes = 'string' | 'channel' | 'role' | 'user' | 'custom';
export default class ConfigCommand extends BushCommand {
public constructor() {
super('config', {
aliases: ['config', 'settings', 'setting', 'configure'],
category: 'config',
description: 'Configure server settings.',
usage: [`settings (${settingsArr.map((s) => `'${s}'`).join(', ')}) (${allActions.map((s) => `'${s}'`)})`],
examples: ['settings', 'config prefix set -'],
slash: true,
slashOptions: settingsArr.map((setting): SlashOption => {
const obj = guildSettingsObj[setting];
const type = obj.type;
const baseTypeUpper = type.replace('-array', '').toUpperCase() as SlashArgType;
const isArray = type.includes('-array');
const loweredName = obj.name.toLowerCase();
const enumType =
baseTypeUpper === 'CHANNEL'
? ApplicationCommandOptionType.Channel
: baseTypeUpper === 'ROLE'
? ApplicationCommandOptionType.Role
: baseTypeUpper === 'STRING'
? ApplicationCommandOptionType.String
: baseTypeUpper === 'USER'
? ApplicationCommandOptionType.User
: new Error(`Unknown type: ${type}`);
if (enumType instanceof Error) throw enumType;
return {
name: snakeCase(setting),
description: `Manage the server's ${loweredName}`,
type: ApplicationCommandOptionType.SubcommandGroup,
options: isArray
? [
{
name: 'view',
description: `View the server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand
},
{
name: 'add',
description: `Add a value to the server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand,
options: [
{
name: 'value',
description: `What would you like to add to the server's ${loweredName}?'`,
type: enumType,
channelTypes: baseTypeUpper === 'CHANNEL' && obj.subType ? obj.subType : undefined,
required: true
}
]
},
{
name: 'remove',
description: `Remove a value from the server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand,
options: [
{
name: 'value',
description: `What would you like to remove from the server's ${loweredName}?'`,
type: enumType,
channelTypes: baseTypeUpper === 'CHANNEL' && obj.subType ? obj.subType : undefined,
required: true
}
]
},
{
name: 'clear',
description: `Remove all values from a server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand
}
]
: [
{
name: 'view',
description: `View the server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand
},
{
name: 'set',
description: `Set the server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand,
options: [
{
name: 'value',
description: `What would you like to set the server's ${loweredName} to?'`,
type: enumType,
channelTypes: baseTypeUpper === 'CHANNEL' && obj.subType ? obj.subType : undefined,
required: true
}
]
},
{
name: 'delete',
description: `Delete the server's ${loweredName}.`,
type: ApplicationCommandOptionType.Subcommand
}
]
};
}),
channel: 'guild',
clientPermissions: (m) => clientSendAndPermCheck(m),
userPermissions: [PermissionFlagsBits.ManageGuild]
});
}
public override *args(message: CommandMessage): ArgumentGeneratorReturn {
const optional = message.util.parsed!.alias === 'settings';
const setting: GuildSettings = yield {
id: 'setting',
type: settingsArr,
prompt: {
start: `What setting would you like to see or change? You can choose one of the following: ${settingsArr
.map((s) => `\`${s}\``)
.join(', ')}`,
retry: `{error} Choose one of the following settings: ${settingsArr.map((s) => `\`${s}\``).join(', ')}`,
optional
}
};
const actionType = setting ? (this.isArrayType(guildSettingsObj[setting].type) ? arrayActions : actionsString) : undefined;
const action: Action = setting
? yield {
id: 'action',
type: actionType,
prompt: {
start: `Would you like to ${oxford(
actionType!.map((a) => `\`${a}\``),
'or'
)} the \`${setting}\` setting?`,
retry: `{error} Choose one of the following actions to perform on the ${setting} setting: ${oxford(
actionType!.map((a) => `\`${a}\``),
'or'
)}`,
optional
}
}
: undefined;
const valueType = setting && action && action !== 'view' ? this.baseType(guildSettingsObj[setting].type) : undefined;
const grammar = this.grammar(action, setting);
const value: typeof valueType =
setting && action !== 'view'
? yield {
id: 'value',
type: valueType,
match: 'restContent',
prompt: {
start: `What would you like to ${action} ${grammar}?`,
retry: `{error} You must choose a ${valueType === 'string' ? 'value' : valueType} to ${action} ${grammar}.`,
optional
}
}
: undefined;
return { setting, action, value };
}
public override async exec(
message: CommandMessage | SlashMessage,
args: {
setting?: GuildSettings;
subcommandGroup?: GuildSettings;
action?: Action;
subcommand?: Action;
value: ArgType<'channel' | 'role'> | string;
}
) {
assert(message.inGuild());
assert(message.member);
if (!message.member.permissions.has(PermissionFlagsBits.ManageGuild) && !message.member?.user.isOwner())
return await message.util.reply(`${emojis.error} You must have the **Manage Server** permission to run this command.`);
const setting = message.util.isSlash ? (camelCase(args.subcommandGroup)! as GuildSettings) : args.setting!;
const action = message.util.isSlash ? args.subcommand! : args.action!;
const value = args.value;
let msg: Message;
if (!setting || action === 'view') {
const messageOptions = await this.generateMessageOptions(message, setting ?? undefined);
msg = (await message.util.reply(messageOptions)) as Message;
} else {
const parseVal = (val: string | Channel | Role | User | GuildMember) => {
if (val instanceof Channel || val instanceof Role || val instanceof User || val instanceof GuildMember) {
return val.id;
}
return val;
};
if (!value && !(['clear', 'delete'] as const).includes(action))
return await message.util.reply(`${emojis.error} You must choose a value to ${action} ${this.grammar(action, setting)}`);
switch (action) {
case 'add':
case 'remove': {
const existing = (await message.guild.getSetting(setting)) as string[];
const updated = addOrRemoveFromArray(action, existing, parseVal(value));
await message.guild.setSetting(setting, updated, message.member);
const messageOptions = await this.generateMessageOptions(message, setting);
msg = (await message.util.reply(messageOptions)) as Message;
break;
}
case 'set': {
await message.guild.setSetting(setting, parseVal(value), message.member);
const messageOptions = await this.generateMessageOptions(message, setting);
msg = (await message.util.reply(messageOptions)) as Message;
break;
}
case 'clear': {
await message.guild.setSetting(setting, [], message.member);
const messageOptions = await this.generateMessageOptions(message, setting);
msg = (await message.util.reply(messageOptions)) as Message;
break;
}
case 'delete': {
await message.guild.setSetting(setting, guildSettingsObj[setting].replaceNullWith(), message.member);
const messageOptions = await this.generateMessageOptions(message, setting);
msg = (await message.util.reply(messageOptions)) as Message;
break;
}
}
}
const collector = msg.createMessageComponentCollector({
time: 300_000,
filter: (i) => i.guildId === msg.guildId && i.message?.id === msg.id
});
collector.on('collect', async (interaction: MessageComponentInteraction) => {
if (interaction.user.id === message.author.id || this.client.config.owners.includes(interaction.user.id)) {
assert(message.inGuild());
switch (interaction.customId) {
case 'command_settingsSel': {
if (!interaction.isSelectMenu()) return;
await interaction.update(
await this.generateMessageOptions(message, interaction.values[0] as keyof typeof guildSettingsObj)
);
return;
}
case 'command_settingsBack': {
if (!interaction.isButton()) return;
await interaction.update(await this.generateMessageOptions(message));
return;
}
}
} else {
await interaction?.deferUpdate().catch(() => undefined);
return;
}
});
}
public async generateMessageOptions(
message: CommandMessage | SlashMessage,
setting?: undefined | keyof typeof guildSettingsObj
): Promise<MessageOptions & InteractionUpdateOptions> {
assert(message.inGuild());
const settingsEmbed = new EmbedBuilder().setColor(colors.default);
if (!setting) {
settingsEmbed.setTitle(`${message.guild.name}'s Settings`);
const desc = settingsArr.map((s) => `:wrench: **${guildSettingsObj[s].name}**`).join('\n');
settingsEmbed.setDescription(desc);
const selMenu = new ActionRowBuilder<SelectMenuBuilder>().addComponents(
new SelectMenuBuilder()
.addOptions(
settingsArr.map((s) =>
new UnsafeSelectMenuOptionBuilder()
.setLabel(guildSettingsObj[s].name)
.setValue(s)
.setDescription(guildSettingsObj[s].description)
)
)
.setPlaceholder('Select A Setting to View')
.setMaxValues(1)
.setMinValues(1)
.setCustomId('command_settingsSel')
);
return { embeds: [settingsEmbed], components: [selMenu] };
} else {
settingsEmbed.setTitle(guildSettingsObj[setting].name);
const generateCurrentValue = async (type: GuildSettingType): Promise<string> => {
const feat = await message.guild.getSetting(setting);
const func = ((): ((v: string | any) => string) => {
switch (type.replace('-array', '') as BaseSettingTypes) {
case 'string':
return (v) => this.client.utils.inspectAndRedact(v);
case 'channel':
return (v) => `<#${v}>`;
case 'role':
return (v) => `<@&${v}>`;
case 'user':
return (v) => `<@${v}>`;
case 'custom':
return this.client.utils.inspectAndRedact;
default:
return (v) => v;
}
})();
return Array.isArray(feat)
? feat.length
? (<any[]>feat).map((v) => func(v)).join('\n')
: '[Empty Array]'
: feat !== null
? func(feat)
: '[No Value Set]';
};
const components = new ActionRowBuilder<ButtonBuilder>().addComponents(
new ButtonBuilder({ style: ButtonStyle.Primary, customId: 'command_settingsBack', label: 'Back' })
);
settingsEmbed.setDescription(
`${Formatters.italic(guildSettingsObj[setting].description)}\n\n**Type:** ${guildSettingsObj[setting].type}`
);
settingsEmbed.setFooter({
text: `Run "${this.client.utils.prefix(message)}${message.util.parsed?.alias ?? 'config'} ${
message.util.isSlash ? snakeCase(setting) : setting
} ${guildSettingsObj[setting].type.includes('-array') ? 'add/remove' : 'set'} <value>" to set this setting.`
});
settingsEmbed.addFields({
name: 'value',
value: (await generateCurrentValue(guildSettingsObj[setting].type)) || '[No Value Set]'
});
return { embeds: [settingsEmbed], components: [components] };
}
}
private isArrayType(type: GuildSettingType): boolean {
return type.includes('-array');
}
private baseType(type: GuildSettingType): GuildNoArraySetting {
return type.replace('-array', '') as GuildNoArraySetting;
}
private grammar(action: Action, setting: GuildSettings) {
if (!setting || !action || action === 'view') return undefined;
switch (action) {
case 'add':
return `to the ${setting} setting`;
case 'remove':
return `from the ${setting} setting`;
case 'set':
return `the ${setting} setting to`;
case 'clear':
case 'delete':
return `the ${setting} setting`;
}
}
}
|