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import { AllowedMentions, BushCommand, BushMessage, BushSlashMessage, Level } from '@lib';
import { User } from 'discord.js';
export default class SetLevelCommand extends BushCommand {
public constructor() {
super('setlevel', {
aliases: ['setlevel'],
category: 'leveling',
description: {
content: 'Sets the level of a user',
usage: 'setlevel <user> <level>',
examples: ['setlevel @Moulberry 69'] //nice
},
args: [
{
id: 'user',
type: 'user',
prompt: {
start: 'What user would you like to change the level of?',
retry: '{error} Choose a valid user to change the level of.'
}
},
{
id: 'level',
type: 'number',
prompt: {
start: 'What level would you like to set the user to?',
retry: '{error} Choose a valid level to set the user to.'
}
}
],
slashOptions: [
{
name: 'user',
description: 'What user would you like to change the level of?',
type: 'USER',
required: true
},
{
name: 'level',
description: 'What level would you like to set the user to?',
type: 'INTEGER',
required: true
}
],
slash: true,
channel: 'guild',
clientPermissions: ['SEND_MESSAGES'],
userPermissions: ['SEND_MESSAGES', 'ADMINISTRATOR']
});
}
public override async exec(
message: BushMessage | BushSlashMessage,
{ user, level }: { user: User; level: number }
): Promise<unknown> {
if (!message.author.isOwner())
return await message.util.reply(`${util.emojis.error} Only my developers can run this command.`);
if (!message.guild) return await message.util.reply(`${util.emojis.error} This command can only be run in a guild.`);
if (!user.id) throw new Error('user.id is null');
const [levelEntry] = await Level.findOrBuild({
where: {
user: user.id,
guild: message.guild.id
},
defaults: {
user: user.id,
guild: message.guild.id
}
});
await levelEntry.update({ xp: Level.convertLevelToXp(level) });
return await message.util.send({
content: `Successfully set level of <@${user.id}> to \`${level}\` (\`${levelEntry.xp}\` XP)`,
allowedMentions: AllowedMentions.none()
});
}
}
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