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import { GuildMember, Message } from 'discord.js';
import { BushCommand, Guild, ModLog, ModLogType } from '../../lib';
export default class WarnCommand extends BushCommand {
public constructor() {
super('warn', {
aliases: ['warn'],
category: 'moderation',
userPermissions: ['MANAGE_MESSAGES'],
args: [
{
id: 'member',
type: 'member'
},
{
id: 'reason',
type: 'contentWithDuration',
match: 'rest'
}
],
description: {
content: 'Warn a member and log it in modlogs',
usage: 'warn <member> <reason>',
examples: ['warn @Tyman being cool']
}
});
}
public async exec(message: Message, { member, reason }: { member: GuildMember; reason: string }): Promise<unknown> {
return message.util.reply(`${this.client.util.emojis.error} This command is not finished.`);
// Create guild entry so postgres doesn't get mad when I try and add a modlog entry
await Guild.findOrCreate({
where: {
id: message.guild.id
},
defaults: {
id: message.guild.id
}
});
try {
const entry = ModLog.build({
user: member.id,
guild: message.guild.id,
moderator: message.author.id,
type: ModLogType.WARN,
reason
});
await entry.save();
} catch {
await message.util.send('Error saving to database, please contact the developers');
return;
}
try {
await member.send(`You were warned in ${message.guild.name} for reason "${reason}".`);
} catch {
await message.util.send('Error messaging user, warning still saved.');
return;
}
await message.util.send(`${member.user.tag} was warned for reason "${reason}".`);
}
}
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