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| author | Walter Pagani <paganiwalter@gmail.com> | 2021-01-05 15:53:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-05 19:53:36 +0100 |
| commit | b2a2ea0534d321c9027469fbe6b985dc84343399 (patch) | |
| tree | 1a585d9ffa62482df1aa9bc3635205d9742ce578 /docs | |
| parent | 11159fc056c2600c896220e8e782c3d365628b49 (diff) | |
| download | wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.tar.gz wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.tar.bz2 wiki-b2a2ea0534d321c9027469fbe6b985dc84343399.zip | |
chore(wiki): HTML -> Markdown (#328)
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/PageTextMaterial.md | 83 | ||||
| -rw-r--r-- | docs/character_action.md | 189 | ||||
| -rw-r--r-- | docs/character_social.md | 105 | ||||
| -rw-r--r-- | docs/creature_summon_groups.md | 244 | ||||
| -rw-r--r-- | docs/game_event_battleground_holiday.md | 124 | ||||
| -rw-r--r-- | docs/group_member.md | 172 | ||||
| -rw-r--r-- | docs/groups.md | 321 | ||||
| -rw-r--r-- | docs/linked_respawn.md | 105 | ||||
| -rw-r--r-- | docs/petition.md | 113 | ||||
| -rw-r--r-- | docs/petition_sign.md | 125 |
10 files changed, 242 insertions, 1339 deletions
diff --git a/docs/PageTextMaterial.md b/docs/PageTextMaterial.md index 6fd9cd1..27fd59f 100644 --- a/docs/PageTextMaterial.md +++ b/docs/PageTextMaterial.md @@ -3,7 +3,7 @@ <noinclude>| `Back-to:DBC` -<big>**PageTextMaterial.dbc**</big> +**PageTextMaterial.dbc** This DBC contains material used to display a gossip window for quest or page text. @@ -11,76 +11,21 @@ This DBC contains material used to display a gossip window for quest or page tex ## Structure -<table> -<colgroup> -<col width="33%" /> -<col width="33%" /> -<col width="33%" /> -</colgroup> -<thead> -<tr class="header"> -<th><pre><code>Column</code></pre></th> -<th><pre><code>Field</code></pre></th> -<th><pre><code>Type</code></pre></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td>1</td> -<td><pre><code>ID</code></pre></td> -<td><pre><code>Integer</code></pre></td> -</tr> -<tr class="even"> -<td>2</td> -<td><pre><code>sRefCon</code></pre></td> -<td><pre><code>String</code></pre></td> -</tr> -</tbody> -</table> +| Column | Field | Type | +|--------|---------|---------| +| 1 | ID | Integer | +| 2 | sRefCon | String | ## **Content** </noinclude> -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>ID</strong></p></td> -<td><p><strong>Name</strong></p></td> -</tr> -<tr class="even"> -<td><p>1</p></td> -<td><p>Parchment</p></td> -</tr> -<tr class="odd"> -<td><p>2</p></td> -<td><p>Stone</p></td> -</tr> -<tr class="even"> -<td><p>3</p></td> -<td><p>Marble</p></td> -</tr> -<tr class="odd"> -<td><p>4</p></td> -<td><p>Silver</p></td> -</tr> -<tr class="even"> -<td><p>5</p></td> -<td><p>Bronze</p></td> -</tr> -<tr class="odd"> -<td><p>6</p></td> -<td><p>Valentine</p></td> -</tr> -<tr class="even"> -<td><p>7</p></td> -<td><p>Illidan</p></td> -</tr> -</tbody> -</table> - - +| ID | Name | +|----|-----------| +| 1 | Parchment | +| 2 | Stone | +| 3 | Marble | +| 4 | Silver | +| 5 | Bronze | +| 6 | Valentine | +| 7 | Illidan | diff --git a/docs/character_action.md b/docs/character_action.md index 6327f0f..fa5d77e 100644 --- a/docs/character_action.md +++ b/docs/character_action.md @@ -8,80 +8,13 @@ Contains all the individual button data for each character. A button is any of t **Structure** -<table> -<colgroup> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>Field</strong></p></td> -<td><p><strong>Type</strong></p></td> -<td><p><strong>Attributes</strong></p></td> -<td><p><strong>Key</strong></p></td> -<td><p><strong>Null</strong></p></td> -<td><p><strong>Default</strong></p></td> -<td><p><strong>Extra</strong></p></td> -<td><p><strong>Comment</strong></p></td> -</tr> -<tr class="even"> -<td><p><a href="#guid">guid</a></p></td> -<td><p>int(10)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="odd"> -<td><p><a href="#spec">spec</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="even"> -<td><p><a href="#button">button</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="odd"> -<td><p><a href="#action">action</a></p></td> -<td><p>int(10)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="even"> -<td><p><a href="#type">type</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -</tbody> -</table> +| Field | Type | Attributes | Key | Null | Default | Extra | Comment | +|--------|------------|------------|-----|------|---------|-------|---------| +| guid | int(10) | unsigned | PRI | NO | 0 | | | +| spec | tinyint(3) | unsigned | PRI | NO | 0 | | | +| button | tinyint(3) | unsigned | PRI | NO | 0 | | | +| action | int(10) | unsigned | | NO | 0 | | | +| type | tinyint(3) | unsigned | | NO | 0 | | | **Description of the fields** @@ -101,60 +34,18 @@ Special bars are used for stances, auras, pets, stealth, and other similar speci **Possible values** -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<thead> -<tr class="header"> -<th><p>Button IDs</p></th> -<th><p>Set (key)</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>1-11</p></td> -<td><p>1 (SHIFT + 1)</p></td> -</tr> -<tr class="even"> -<td><p>12-23</p></td> -<td><p>2 (SHIFT + 2)</p></td> -</tr> -<tr class="odd"> -<td><p>24-35</p></td> -<td><p>3 (SHIFT + 3) h1. Right Side Bar</p></td> -</tr> -<tr class="even"> -<td><p>36-47</p></td> -<td><p>4 (SHIFT + 4) Right Side Bar 2</p></td> -</tr> -<tr class="odd"> -<td><p>48-59</p></td> -<td><p>5 (SHIFT + 5) h1. Bottom Right Bar</p></td> -</tr> -<tr class="even"> -<td><p>60-71</p></td> -<td><p>6 (SHIFT + 6) Bottom Left Bar</p></td> -</tr> -<tr class="odd"> -<td><p>72-83</p></td> -<td><p>1 SpecialA</p></td> -</tr> -<tr class="even"> -<td><p>84-95</p></td> -<td><p>1 SpecialB</p></td> -</tr> -<tr class="odd"> -<td><p>96-107</p></td> -<td><p>1 SpecialC</p></td> -</tr> -<tr class="even"> -<td><p>108-119</p></td> -<td><p>1 SpecialD</p></td> -</tr> -</tbody> -</table> +| Button IDs | Set (key) | +|------------|------------------------------------| +| 1-11 | 1 (SHIFT + 1) | +| 12-23 | 2 (SHIFT + 2) | +| 24-35 | 3 (SHIFT + 3) h1. Right Side Bar | +| 36-47 | 4 (SHIFT + 4) Right Side Bar 2 | +| 48-59 | 5 (SHIFT + 5) h1. Bottom Right Bar | +| 60-71 | 6 (SHIFT + 6) Bottom Left Bar | +| 72-83 | 1 SpecialA | +| 84-95 | 1 SpecialB | +| 96-107 | 1 SpecialC | +| 108-119 | 1 SpecialD | ### action @@ -166,37 +57,11 @@ The type of action: **Possible types** -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p>0</p></td> -<td><p>Spell</p></td> -</tr> -<tr class="even"> -<td><p>1</p></td> -<td><p>Click</p></td> -</tr> -<tr class="odd"> -<td><p>32</p></td> -<td><p>Eq set</p></td> -</tr> -<tr class="even"> -<td><p>64</p></td> -<td><p>Macro</p></td> -</tr> -<tr class="odd"> -<td><p>65</p></td> -<td><p>Click macro</p></td> -</tr> -<tr class="even"> -<td><p>128</p></td> -<td><p>Item</p></td> -</tr> -</tbody> -</table> - - +| Value | Description | +|-------|-------------| +| 0 | Spell | +| 1 | Click | +| 32 | Eq set | +| 64 | Macro | +| 65 | Click macro | +| 128 | Item | diff --git a/docs/character_social.md b/docs/character_social.md index 0d3048b..1f56ac0 100644 --- a/docs/character_social.md +++ b/docs/character_social.md @@ -8,70 +8,17 @@ Contains data about characters' friends/ignored list. **Structure** -<table> -<colgroup> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>Field</strong></p></td> -<td><p><strong>Type</strong></p></td> -<td><p><strong>Attributes</strong></p></td> -<td><p><strong>Key</strong></p></td> -<td><p><strong>Null</strong></p></td> -<td><p><strong>Default</strong></p></td> -<td><p><strong>Extra</strong></p></td> -<td><p><strong>Comment</strong></p></td> -</tr> -<tr class="even"> -<td><p><a href="#guid">guid</a></p></td> -<td><p>int(10)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p>Character Global Unique Identifier</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#friend">friend</a></p></td> -<td><p>int(10)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p>Friend Global Unique Identifier</p></td> -</tr> -<tr class="even"> -<td><p><a href="#flags">flags</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p>Friend Flags</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#note">note</a></p></td> -<td><p>varchar(48)</p></td> -<td><p>signed</p></td> -<td> </td> -<td><p>NO</p></td> -<td> </td> -<td> </td> -<td><p>Friend Note</p></td> -</tr> -</tbody> -</table> +| Field | Type | Attributes | Key | Null | Default | Extra | Comment | +|-------------|-------------|------------|-----|------|---------|-------|------------------------------------| +| [guid][1] | int(10) | unsigned | PRI | NO | 0 | | Character Global Unique Identifier | +| [friend][2] | int(10) | unsigned | PRI | NO | 0 | | Friend Global Unique Identifier | +| [flags][3] | tinyint(3) | unsigned | PRI | NO | 0 | | Friend Flags | +| [note][4] | varchar(48) | signed | | NO | | | Friend Note | + +[1]: #guid +[2]: #friend +[3]: #flags +[4]: #note **Description of the fields** @@ -85,30 +32,12 @@ The GUID of the friend/ignored. See characters.guid ### flags -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p>0</p></td> -<td><p>Unused entry - previously listed as friend or blocked (removed/unblocked)</p></td> -</tr> -<tr class="even"> -<td><p>1</p></td> -<td><p>Added as friend</p></td> -</tr> -<tr class="odd"> -<td><p>2</p></td> -<td><p>Added as blocked user</p></td> -</tr> -<tr class="even"> -<td><p>3</p></td> -<td><p>Added as friend, and in ignorelist as well</p></td> -</tr> -</tbody> -</table> +| Value | Description | +|-------|---------------------------------------------------------------------------| +| 0 | Unused entry - previously listed as friend or blocked (removed/unblocked) | +| 1 | Added as friend | +| 2 | Added as blocked user | +| 3 | Added as friend, and in ignorelist as well | ### note diff --git a/docs/creature_summon_groups.md b/docs/creature_summon_groups.md index b7cffb6..84432ae 100644 --- a/docs/creature_summon_groups.md +++ b/docs/creature_summon_groups.md @@ -8,130 +8,29 @@ This table holds data about temporary summoned creatures. It is possible to grou ## Structure -<table> -<colgroup> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>Field</strong></p></td> -<td><p><strong>Type</strong></p></td> -<td><p><strong>Attributes</strong></p></td> -<td><p><strong>Key</strong></p></td> -<td><p><strong>Null</strong></p></td> -<td><p><strong>Default</strong></p></td> -<td><p><strong>Extra</strong></p></td> -<td><p><strong>Comment</strong></p></td> -</tr> -<tr class="even"> -<td><p><a href="#summo">summonerId</a></p></td> -<td><p>mediumint(8)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="odd"> -<td><p><a href="#summonertype">summonerType</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="even"> -<td><a href="#groupid">groupId</a></td> -<td>tinyint(3)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -<tr class="odd"> -<td><a href="#entry">entry</a></td> -<td>mediumint(8)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -<tr class="even"> -<td><p><a href="#position_x">position_x</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="odd"> -<td><p><a href="#position_y">position_y</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td> </td> -</tr> -<tr class="even"> -<td><p><a href="#position_z">position_z</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td> </td> -</tr> -<tr class="odd"> -<td><p><a href="#orientation">orientation</a></p></td> -<td><p>float</p></td> -<td><p> </p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -<tr class="even"> -<td><a href="#summontype">summonType</a></td> -<td>tinyint(3)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -<tr class="odd"> -<td><a href="#summontime">summonTime</a></td> -<td>int(10)</td> -<td>unsigned</td> -<td> </td> -<td>NO</td> -<td>0</td> -<td> </td> -<td> </td> -</tr> -</tbody> -</table> +| Field | Type | Attributes | Key | Null | Default | Extra | Comment | +|-------------------|--------------|------------|-----|------|---------|-------|---------| +| [summonerId][1] | mediumint(8) | unsigned | | NO | 0 | | | +| [summonerType][2] | tinyint(3) | unsigned | | NO | 0 | | | +| [groupId][3] | tinyint(3) | unsigned | | NO | 0 | | | +| [entry][4] | mediumint(8) | unsigned | | NO | 0 | | | +| [position_x][5] | float | | | NO | 0 | | | +| [position_y][6] | float | | | NO | 0 | | | +| [position_z][7] | float | | | NO | 0 | | | +| [orientation][8] | float | | | NO | 0 | | | +| [summonType][9] | tinyint(3) | unsigned | | NO | 0 | | | +| [summonTime][10] | int(10) | unsigned | | NO | 0 | | | + +[1]: #summonerid +[2]: #summonertype +[3]: #groupid +[4]: #entry +[5]: #position_x +[6]: #position_y +[7]: #position_z +[8]: #orientation +[9]: #summontype +[10]: #summontime ## **Description of the fields** @@ -143,32 +42,11 @@ Summoner's id depending on [summonerType](#creature_summon_groups-summonerType) Summoner's type: -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<thead> -<tr class="header"> -<th><p>Value</p></th> -<th><p>Type</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>0</p></td> -<td><p>SUMMONER_TYPE_CREATURE</p></td> -</tr> -<tr class="even"> -<td><p>1</p></td> -<td><p>SUMMONER_TYPE_GAMEOBJECT</p></td> -</tr> -<tr class="odd"> -<td><p>2</p></td> -<td><p>SUMMONER_TYPE_MAP</p></td> -</tr> -</tbody> -</table> +| Value | Type | +|-------|--------------------------| +| 0 | SUMMONER_TYPE_CREATURE | +| 1 | SUMMONER_TYPE_GAMEOBJECT | +| 2 | SUMMONER_TYPE_MAP | ### groupId @@ -196,62 +74,16 @@ Orientation the summoned creature will get when spawned ### summonType -<table> -<colgroup> -<col width="33%" /> -<col width="33%" /> -<col width="33%" /> -</colgroup> -<thead> -<tr class="header"> -<th><p>Value</p></th> -<th><p>Name</p></th> -<th><p>Comments</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>1</p></td> -<td><p>TEMPSUMMON_TIMED_OR_DEAD_DESPAWN</p></td> -<td><p>Despawns after a specified time OR when the creature disappears</p></td> -</tr> -<tr class="even"> -<td><p>2</p></td> -<td><p>TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN</p></td> -<td><p>Despawns after a specified time OR when the creature dies</p></td> -</tr> -<tr class="odd"> -<td><p>3</p></td> -<td><p>TEMPSUMMON_TIMED_DESPAWN</p></td> -<td><p>Despawns after a specified time</p></td> -</tr> -<tr class="even"> -<td><p>4</p></td> -<td><p>TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT</p></td> -<td><p>Despawns after a specified time after the creature is out of combat</p></td> -</tr> -<tr class="odd"> -<td><p>5</p></td> -<td><p>TEMPSUMMON_CORPSE_DESPAWN</p></td> -<td><p>Despawns instantly after death</p></td> -</tr> -<tr class="even"> -<td><p>6</p></td> -<td><p>TEMPSUMMON_CORPSE_TIMED_DESPAWN</p></td> -<td><p>Despawns after a specified time after death</p></td> -</tr> -<tr class="odd"> -<td><p>7</p></td> -<td><p>TEMPSUMMON_DEAD_DESPAWN</p></td> -<td><p>Despawns when the creature disappears</p></td> -</tr> -<tr class="even"> -<td><p>8</p></td> -<td><p>TEMPSUMMON_MANUAL_DESPAWN</p></td> -<td><p>Despawns when UnSummon() is called</p></td> -</tr> -</tbody> -</table> +| Value | Name | Comments | +|-------|----------------------------------------|---------------------------------------------------------------------| +| 1 | TEMPSUMMON_TIMED_OR_DEAD_DESPAWN | Despawns after a specified time OR when the creature disappears | +| 2 | TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN | Despawns after a specified time OR when the creature dies | +| 3 | TEMPSUMMON_TIMED_DESPAWN | Despawns after a specified time | +| 4 | TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT | Despawns after a specified time after the creature is out of combat | +| 5 | TEMPSUMMON_CORPSE_DESPAWN | Despawns instantly after death | +| 6 | TEMPSUMMON_CORPSE_TIMED_DESPAWN | Despawns after a specified time after death | +| 7 | TEMPSUMMON_DEAD_DESPAWN | Despawns when the creature disappears | +| 8 | TEMPSUMMON_MANUAL_DESPAWN | Despawns when UnSummon() is called | ### summonTime diff --git a/docs/game_event_battleground_holiday.md b/docs/game_event_battleground_holiday.md index bb47a0e..6476cc9 100644 --- a/docs/game_event_battleground_holiday.md +++ b/docs/game_event_battleground_holiday.md @@ -8,50 +8,13 @@ This table is used to add a holiday to a battleground, for things like extra rep **Structure** -<table> -<colgroup> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>Field</strong></p></td> -<td><p><strong>Type</strong></p></td> -<td><p><strong>Attributes</strong></p></td> -<td><p><strong>Key</strong></p></td> -<td><p><strong>Null</strong></p></td> -<td><p><strong>Default</strong></p></td> -<td><p><strong>Extra</strong></p></td> -<td><p><strong>Comment</strong></p></td> -</tr> -<tr class="even"> -<td><p><a href="#evententry">eventEntry</a></p></td> -<td><p>tinyint(3)</p></td> -<td><p>unsigned</p></td> -<td><p>PRI</p></td> -<td><p>NO</p></td> -<td><p> </p></td> -<td><p>Unique</p></td> -<td><p>Entry of the game event</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#bgflag">bgflag</a></p></td> -<td><p>int(10)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>0</p></td> -<td><p> </p></td> -<td><p> </p></td> -</tr> -</tbody> -</table> +| Field | Type | Attributes | Key | Null | Default | Extra | Comment | +|-----------------|------------|------------|-----|------|---------|--------|-------------------------| +| [eventEntry][1] | tinyint(3) | unsigned | PRI | NO | | Unique | Entry of the game event | +| [bgflag][2] | int(10) | unsigned | | NO | 0 | | | + +[1]: #evententry +[2]: #bgflag **Description of the fields** @@ -63,63 +26,16 @@ This is entry id of the game\_event that was setup to add the holiday. This is a bitmask field that decides which battle grounds are affected for this given holiday. -<table> -<colgroup> -<col width="50%" /> -<col width="50%" /> -</colgroup> -<thead> -<tr class="header"> -<th><p>bit</p></th> -<th><p>Battleground</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>1</p></td> -<td><p>Alterac Valley</p></td> -</tr> -<tr class="even"> -<td><p>4</p></td> -<td><p>Warsong Gulch</p></td> -</tr> -<tr class="odd"> -<td><p>8</p></td> -<td><p>Arathi Basin</p></td> -</tr> -<tr class="even"> -<td><p>16</p></td> -<td><p>Nagrand Arena</p></td> -</tr> -<tr class="odd"> -<td><p>32</p></td> -<td><p>Blade's Edge Arena</p></td> -</tr> -<tr class="even"> -<td><p>64</p></td> -<td><p>All Arena</p></td> -</tr> -<tr class="odd"> -<td><p>128</p></td> -<td><p>Eye of the Storm</p></td> -</tr> -<tr class="even"> -<td><p>256</p></td> -<td><p>Ruins of Lordaeron</p></td> -</tr> -<tr class="odd"> -<td><p>512</p></td> -<td><p>Strand of the Ancients</p></td> -</tr> -<tr class="even"> -<td><p>1024</p></td> -<td><p>Dalaran Sewers</p></td> -</tr> -<tr class="odd"> -<td><p>2048</p></td> -<td><p>The Ring of Valor</p></td> -</tr> -</tbody> -</table> - - +| bit | Battleground | +|------|------------------------| +| 1 | Alterac Valley | +| 4 | Warsong Gulch | +| 8 | Arathi Basin | +| 16 | Nagrand Arena | +| 32 | Blade's Edge Arena | +| 64 | All Arena | +| 128 | Eye of the Storm | +| 256 | Ruins of Lordaeron | +| 512 | Strand of the Ancients | +| 1024 | Dalaran Sewers | +| 2048 | The Ring of Valor | diff --git a/docs/group_member.md b/docs/group_member.md index 73277c1..d22c4df 100644 --- a/docs/group_member.md +++ b/docs/group_member.md @@ -8,84 +8,19 @@ This table holds info about group members. **Structure** - - - - -<table> -<colgroup> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -<col width="12%" /> -</colgroup> -<tbody> -<tr class="odd"> -<td><p><strong>Field</strong></p></td> -<td><p><strong>Type</strong></p></td> -<td><p><strong>Attributes</strong></p></td> -<td><p><strong>Key</strong></p></td> -<td><p><strong>Null</strong></p></td> -<td><p><strong>Default</strong></p></td> -<td><p><strong>Extra</strong></p></td> -<td><p><strong>Comment</strong></p></td> -</tr> -<tr class="even"> -<td><p><a href="#guid">guid</a></p></td> -<td><p>int(10)</p></td> -<td><p>unsigned</p></td> -<td><p> </p></td> -<td><p>NO</p></td> -<td><p>_</p></td> -<td> </td> -<td> </td> -</tr> -<tr class="odd"> -<td><p><a href="#memberguid">memberGuid</a></p></t |
