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diff --git a/docs/es/character_equipmentsets.md b/docs/es/character_equipmentsets.md new file mode 100644 index 0000000..5b01543 --- /dev/null +++ b/docs/es/character_equipmentsets.md @@ -0,0 +1,117 @@ +# character\_equipmentsets + +[<-Volver a:Characters](database-characters.md) + +**Tabla \`character\_equipmentsets\`** + +La tabla alberga información acerca de la configuración del Gestor de Equipamiento del jugador. + +**Estructura** + +| Field | Type | Attributes | Key | Null | Default | Extra | Comment | +| ---------------- | ------------ | ---------- | --- | ---- | ------- | -------------- | ------- | +| [guid][1] | INT | SIGNED | | NO | | UNIQUE | | +| [setguid][2] | BIGINT | SIGNED | PRI | NO | | UNIQUE | | +| [setindex][3] | TINYINT | UNSIGNED | | NO | | UNIQUE | | +| [name][4] | VARCHAR(31) | SIGNED | | NO | | | | +| [iconname][5] | VARCHAR(100) | SIGNED | | NO | | | | +| [ignore_mask][6] | INT | UNSIGNED | | NO | | | | +| [item0][7] | INT | UNSIGNED | | NO | | | | +| [item1][8] | INT | UNSIGNED | | NO | | | | +| [item2][9] | INT | UNSIGNED | | NO | | | | +| [item3][10] | INT | UNSIGNED | | NO | | | | +| [item4][11] | INT | UNSIGNED | | NO | | | | +| [item5][12] | INT | UNSIGNED | | NO | | | | +| [item6][13] | INT | UNSIGNED | | NO | | | | +| [item7][14] | INT | UNSIGNED | | NO | | | | +| [item8][15] | INT | UNSIGNED | | NO | | | | +| [item9][16] | INT | UNSIGNED | | NO | | | | +| [item10][17] | INT | UNSIGNED | | NO | | | | +| [item11][18] | INT | UNSIGNED | | NO | | | | +| [item12][19] | INT | UNSIGNED | | NO | | | | +| [item13][20] | INT | UNSIGNED | | NO | | | | +| [item14][21] | INT | UNSIGNED | | NO | | | | +| [item15][22] | INT | UNSIGNED | | NO | | | | +| [item16][23] | INT | UNSIGNED | | NO | | | | +| [item17][24] | INT | UNSIGNED | | NO | | | | +| [item18][25] | INT | UNSIGNED | | NO | | | | + +[1]: #guid +[2]: #setguid +[3]: #setindex +[4]: #name +[5]: #iconname +[6]: #ignoremask +[7]: #item +[8]: #item +[9]: #item +[10]: #item +[11]: #item +[12]: #item +[13]: #item +[14]: #item +[15]: #item +[16]: #item +[17]: #item +[18]: #item +[19]: #item +[20]: #item +[21]: #item +[22]: #item +[23]: #item +[24]: #item +[25]: #item + +**Descripción de los Campos** + +### guid + +GUID o identificador Global Único del jugador. Véase [characters.guid](characters#guid). + +### setguid + +Primer GUID o identificador Global Único libre del Gestor de Equipamiento. + +### setindex + +Establece la casilla del Item, para esto son usados los valores del 0 al 9. + +### name + +El nombre lo asigna el propio jugador. + +### iconname + +Nombre tomado de [ItemDisplayInfo.dbc](ItemDisplayInfo.dbc), columna número 6. + +### ignore\_mask + +`field-no-description|6` (¿Máscara de bits acaso?) + +### item + +Valores tomados de [item\_instance.guid](item_instance#guid). + +| ID | Name | +| -- | -------------- | +| 0 | Cabeza | +| 1 | Cuello | +| 2 | Hombros | +| 3 | Camisa | +| 4 | Pecho | +| 5 | Cinturón | +| 6 | Piernas | +| 7 | Pies | +| 8 | Muñecas | +| 9 | Manos | +| 10 | Anillo 1 | +| 11 | Anillo 2 | +| 12 | Abalorio 1 | +| 13 | Abalorio 2 | +| 14 | Espalda | +| 15 | Mano principal | +| 16 | Segunda mano | +| 17 | Reliquia | +| 18 | Tabardo | + +Recordemos que son en total 19 columnas con este mismo nombre, en cada una de ellas se asigna el GUID o Identificador Global único del Item extraído desde [item\_instance.guid](item_instance#guid), no de [item_template](item_template#entry).
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