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-rw-r--r--docs/gameobject.md32
1 files changed, 16 insertions, 16 deletions
diff --git a/docs/gameobject.md b/docs/gameobject.md
index a4a0b6d..76a6314 100644
--- a/docs/gameobject.md
+++ b/docs/gameobject.md
@@ -10,22 +10,22 @@ This table holds the individual object data on each spawned game object in the w
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---------------------|--------------|------------|-----|------|---------|----------------|--------------------------|
-| [guid][1] | int(10) | unsigned | PRI | NO | NULL | Auto increment | Global Unique Identifier |
-| [id][2] | mediumint(8) | unsigned | | NO | 0 | | Gameobject Identifier |
-| [map][3] | smallint(5) | unsigned | | NO | 0 | | Map Identifier |
-| [spawnMask][4] | tinyint(3) | unsigned | | NO | 1 | | |
-| [phaseMask][5] | smallint(5) | unsigned | | NO | 1 | | |
-| [position_x][6] | float | signed | | NO | 0 | | |
-| [position_y][7] | float | signed | | NO | 0 | | |
-| [position_z][8] | float | signed | | NO | 0 | | |
-| [orientation][9] | float | signed | | NO | 0 | | |
-| [rotation0][10] | float | signed | | NO | 0 | | |
-| [rotation1][11] | float | signed | | NO | 0 | | |
-| [rotation2][12] | float | signed | | NO | 0 | | |
-| [rotation3][13] | float | signed | | NO | 0 | | |
-| [spawntimesecs][14] | int(11) | signed | | NO | 0 | | |
-| [animprogress][15] | tinyint(3) | unsigned | | NO | 0 | | |
-| [state][16] | tinyint(3) | unsigned | | NO | 1 | | |
+| [guid][1] | INT | UNSIGNED | PRI | NO | NULL | Auto increment | Global Unique Identifier |
+| [id][2] | MEDIUMINT | UNSIGNED | | NO | 0 | | Gameobject Identifier |
+| [map][3] | SMALLINT | UNSIGNED | | NO | 0 | | Map Identifier |
+| [spawnMask][4] | TINYINT | UNSIGNED | | NO | 1 | | |
+| [phaseMask][5] | SMALLINT | UNSIGNED | | NO | 1 | | |
+| [position_x][6] | FLOAT | SIGNED | | NO | 0 | | |
+| [position_y][7] | FLOAT | SIGNED | | NO | 0 | | |
+| [position_z][8] | FLOAT | SIGNED | | NO | 0 | | |
+| [orientation][9] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation0][10] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation1][11] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation2][12] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation3][13] | FLOAT | SIGNED | | NO | 0 | | |
+| [spawntimesecs][14] | INT | SIGNED | | NO | 0 | | |
+| [animprogress][15] | TINYINT | UNSIGNED | | NO | 0 | | |
+| [state][16] | TINYINT | UNSIGNED | | NO | 1 | | |
[1]: #guid
[2]: #id