| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-06-08 | fix: creature_template non implemented option (#242) | Barbz | |
| inhabittype 8 doesn't exist | |||
| 2020-06-07 | fix: item_template info about Map & Area | Barbz | |
| I found this by testing ingame | |||
| 2020-06-05 | fix: npc_vendor.md explain why you can't see some items | Barbz | |
| 2020-06-03 | fix mistake | Francesco Borzì | |
| 2020-06-03 | fix: installation cmake command (#237) | Francesco Borzì | |
| 2020-06-02 | Create merge-process.md | Francesco Borzì | |
| 2020-06-02 | fix(gm-commands): layout and table (#239) | Stefano Borzì | |
| 2020-05-27 | fix: Explain a bit more about bytes2 in creature_addon.md (#233) | Barbz | |
| 2020-05-27 | fix: Add info relation InventoryType/Class (#235) | Barbz | |
| 2020-05-27 | fix: Update unknown flags in item_template (#234) | Barbz | |
| We also need someone to implement these flags or refactor those that are dumb (like real duration time...) | |||
| 2020-05-27 | fix: Add extra info to creature.md (#232) | Barbz | |
| 2020-05-23 | Update acore_string.md (#231) | Kitzunu | |
| 2020-05-23 | Update Installation.md (#229) | Kitzunu | |
| 2020-05-23 | fix: Add info about quest state_mask in conditions.md (#225) | Barbz | |
| Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> | |||
| 2020-05-23 | Update Requirements.md (#230) | Kitzunu | |
| 2020-05-22 | Update Requirements.md (#228) | Kitzunu | |
| 2020-05-19 | feat: Add max item count information for table npc_vendor | Barbz | |
| 2020-05-18 | refactor: npc_vendor table html to markdown + extra info (#227) | Barbz | |
| - Add info about GM mode that I just discovered - Fix links - Remake html table into markdown for maintanability | |||
| 2020-05-18 | Update npc_vendor.md | Barbz | |
| 2020-05-18 | fix: Improve the server shutdown/restart descriptions + group them (#208) | Barbz | |
| I grouped them together for easier browsing thus breaking the alphabetical order, but this order is just the order of laziness, so why not break it | |||
| 2020-05-18 | refactor: smart_scripts table from html to markdown (#223) | Barbz | |
| 2020-05-18 | Update npc_vendor.md | Barbz | |
| 2020-05-18 | Update npc_vendor.md | Barbz | |
| 2020-05-18 | refactor: npc_vendor table html to markdown + extra info | Barbz | |
| - Add info about GM mode that I just discovered - Fix links - Remake html table into markdown for maintanability | |||
| 2020-05-14 | Update Memory-Usage.md | Yehonal | |
| 2020-05-14 | Update Memory-Usage.md | Yehonal | |
| 2020-05-14 | Update Memory-Usage.md | Yehonal | |
| 2020-05-13 | fix(SQL): Update files concerning SQL (#224) | Kitzunu | |
| 2020-05-13 | fix: item_template bonding to account explained to dummies (#221) | Barbz | |
| 2020-05-13 | Update conditions.md (#203) | Kitzunu | |
| 2020-05-12 | Create holiday_dates.md (#226) | Kitzunu | |
| * Create holiday_dates.md * Update holiday_dates.md | |||
| 2020-05-10 | Rename smart_scripts.html to smart_scripts.md | Yehonal | |
| 2020-05-10 | Rename smart_scripts.md to smart_scripts.html | Yehonal | |
| 2020-05-10 | Update smart_scripts.md | Yehonal | |
| 2020-05-09 | Small update for Update.md (#222) | Adrian Labastida | |
| Me being a C n00b I tried adding a module and updating my core with the proposed general way first (without re-running cmake) and my module was not being detected and was going back and forth checking what i did wrong or if I put the module incorrectly or if the module was still compatible with this version of AC, went back to the full instructions and saw that maybe i needed to rerun the CMake part, after doing that I saw my module being detected when rebuilding and running my core now. If this line was here it would've save me a bit time and frustration figuring it out. | |||
| 2020-05-08 | fix: gm_ticket column (#200) | Barbz | |
| 2020-05-08 | refactor(Requirements): Update to match core (#219) | Kitzunu | |
| * refactor(Requirements): Update to match core * Change from Travis to Github Actions * Advice for CMake 2.8 or newer for idiot proofing * Delete travis-build.md | |||
| 2020-05-07 | fix: item_template was wrong about gold item quality (#220) | Barbz | |
| * fix: item_template was wrong about gold item quality It was from TC. It's not an item quality "bind to account", it's a bonding type because it overrides the existing bonding. * Update item_template.md | |||
| 2020-05-02 | Add new SMART_TARGET types (#211) | Kitzunu | |
| 2020-04-30 | chore(spell_group_stack_rules): Update the stack rules (#216) | Kitzunu | |
| * Add AC stack rules | |||
| 2020-04-27 | feat: Dealing with SQL files and FLAGS (#55) | Barbz | |
| * feat: Dealing with SQL files and FLAGS How to remove, add or invert flags in SQL * Update Dealing-with-SQL-files.md Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> | |||
| 2020-04-27 | Update Install-with-Docker.md (#215) | h0lysp4nk | |
| Added documentation on how to remove the persistent docker volume for ac-database. | |||
| 2020-04-26 | Auth Tables Documentation updates (#190) | Kitzunu | |
| 2020-04-26 | fix: item_template wrong BOA flag | Barbz | |
| 2020-04-22 | Implement new SAI Actions (#209) | Kitzunu | |
| 2020-04-19 | Update smart_scripts.md (#207) | Kitzunu | |
| 2020-04-19 | Add new features & description from ↵ | Kitzunu | |
| https://github.com/azerothcore/azerothcore-wotlk/pull/2878 (#205) | |||
| 2020-04-15 | fix(commands): How to delete an item with .additem | Barbz | |
| 2020-04-11 | fix wander_distance (#204) | Kitzunu | |
| * Update creature.md * update some more files :) | |||
| 2020-04-09 | fix: extra info for .send message in the Commands list (#201) | Barbz | |
