From 8f5cc4c8956e77268777a5e0ef45c579aee861be Mon Sep 17 00:00:00 2001 From: Francesco Borzì Date: Sun, 14 Jun 2020 01:12:31 +0200 Subject: doc: remove deprecated stuff (#246) --- docs/loot_template.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/loot_template.md b/docs/loot_template.md index ea9f90b..9311585 100644 --- a/docs/loot_template.md +++ b/docs/loot_template.md @@ -23,7 +23,7 @@ Loot templates define only items in the loot. See comments about money drop in c | QuestRequired | bool | NO |   | 0 |   | | [LootMode](#loot_template-LootMode) | smallint | NO |   | 1 |   | | [GroupId](#loot_template-GroupId) | tinyint | NO |   | 0 |   | -| [MinCount](#loot_template-MinCountOrRef) | mediumint | NO |   | 1 |   | +| [MinCount](#loot_template-MinCount) | mediumint | NO |   | 1 |   | | [MaxCount](#loot_template-MaxCount) | tinyint unsigned | NO |   | 1 |   | | Comment | varchar |   |   |   |   | @@ -228,7 +228,7 @@ Groupid for dummies as people have a hard time understanding it; For reference entries: If GroupId > 0 only the referenced items with said GroupId will drop. -### MinCountOrRef +### MinCount The minimum number of copies of the item that can drop in a single loot -- cgit