From 700c998f49255b0d7b844363d23509cfedc68865 Mon Sep 17 00:00:00 2001 From: FrancescoBorzi Date: Sun, 3 Mar 2019 12:57:10 +0100 Subject: Fix anchors --- docs/gameobject.md | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'docs/gameobject.md') diff --git a/docs/gameobject.md b/docs/gameobject.md index 34133dd..fcffcac 100644 --- a/docs/gameobject.md +++ b/docs/gameobject.md @@ -31,7 +31,7 @@ This table holds the individual object data on each spawned game object in the w

Comment

-

guid

+

guid

int(10)

unsigned

PRI

@@ -41,7 +41,7 @@ This table holds the individual object data on each spawned game object in the w

Global Unique Identifier

-

id

+

id

mediumint(8)

unsigned

 

@@ -51,7 +51,7 @@ This table holds the individual object data on each spawned game object in the w

Gameobject Identifier

-

map

+

map

smallint(5)

unsigned

 

@@ -61,7 +61,7 @@ This table holds the individual object data on each spawned game object in the w

Map Identifier

-

spawnMask

+

spawnMask

tinyint(3)

unsigned

 

@@ -71,7 +71,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

phaseMask

+

phaseMask

smallint(5)

unsigned

 

@@ -81,7 +81,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

position_x

+

position_x

float

signed

 

@@ -91,7 +91,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

position_y

+

position_y

float

signed

 

@@ -101,7 +101,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

position_z

+

position_z

float

signed

 

@@ -111,7 +111,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

orientation

+

orientation

float

signed

 

@@ -121,7 +121,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

rotation0

+

rotation0

float

signed

 

@@ -131,7 +131,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

rotation1

+

rotation1

float

signed

 

@@ -141,7 +141,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

rotation2

+

rotation2

float

signed

 

@@ -151,7 +151,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

rotation3

+

rotation3

float

signed

 

@@ -161,7 +161,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

spawntimesecs

+

spawntimesecs

int(11)

signed

 

@@ -171,7 +171,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

animprogress

+

animprogress

tinyint(3)

unsigned

 

@@ -181,7 +181,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

state

+

state

tinyint(3)

unsigned

 

-- cgit From 8a2b277924d2b816e495feedc75dc95a357cc116 Mon Sep 17 00:00:00 2001 From: FrancescoBorzi Date: Sun, 3 Mar 2019 13:05:05 +0100 Subject: Fix case --- docs/gameobject.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/gameobject.md') diff --git a/docs/gameobject.md b/docs/gameobject.md index fcffcac..7203b60 100644 --- a/docs/gameobject.md +++ b/docs/gameobject.md @@ -61,7 +61,7 @@ This table holds the individual object data on each spawned game object in the w

Map Identifier

-

spawnMask

+

spawnMask

tinyint(3)

unsigned

 

@@ -71,7 +71,7 @@ This table holds the individual object data on each spawned game object in the w

 

-

phaseMask

+

phaseMask

smallint(5)

unsigned

 

-- cgit