From a35d4f08a3f9f086eae94dccbfda2ff0c8eb5ae3 Mon Sep 17 00:00:00 2001 From: FrancescoBorzi Date: Mon, 25 Feb 2019 19:24:20 +0100 Subject: Import DB wiki from TC 335 --- docs/gameobject_template.md | 1066 +++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 1025 insertions(+), 41 deletions(-) (limited to 'docs/gameobject_template.md') diff --git a/docs/gameobject_template.md b/docs/gameobject_template.md index 61f4c80..c1b7731 100644 --- a/docs/gameobject_template.md +++ b/docs/gameobject_template.md @@ -1,41 +1,1025 @@ -[Database Structure](Database-Structure) > [World-Database](World-Database) > [gameobject_template](gameobject_template) - -Column | Type | Description ---- | --- | --- -Entry | mediumint(8) unsigned | -Type | tinyint(3) unsigned | -DisplayId | mediumint(8) unsigned | -Name | varchar(100) | -IconName | varchar(100) | -CastBarCaption | varchar(100) | -Unk1 | varchar(100) | -Faction | smallint(5) unsigned | -Flags | int(10) unsigned | -Size | float | -Data0 | int(10) unsigned | -Data1 | int(11) | -Data2 | int(10) unsigned | -Data3 | int(10) unsigned | -Data4 | int(10) unsigned | -Data5 | int(10) unsigned | -Data6 | int(11) | -Data7 | int(10) unsigned | -Data8 | int(10) unsigned | -Data9 | int(10) unsigned | -Data10 | int(10) unsigned | -Data11 | int(10) unsigned | -Data12 | int(10) unsigned | -Data13 | int(10) unsigned | -Data14 | int(10) unsigned | -Data15 | int(10) unsigned | -Data16 | int(10) unsigned | -Data17 | int(10) unsigned | -Data18 | int(10) unsigned | -Data19 | int(10) unsigned | -Data20 | int(10) unsigned | -Data21 | int(10) unsigned | -Data22 | int(10) unsigned | -Data23 | int(10) unsigned | -AIName | char(64) | -ScriptName | varchar(64) | -VerifiedBuild | smallint(6) | +# gameobject\_template + +Contains template of all gameobjects + +## Structure + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Field

Type

Attributes

Key

Null

Default

Extra

Comment

entry

mediumint(8)

unsigned

PRI

NO

0


+


+

type

tinyint(3)

unsigned


+

NO

0


+


+

displayId

mediumint(8)

unsigned


+

NO

0


+


+

name

varchar(100)

signed


+

NO

"


+


+

IconName

varchar(100)

signed


+

NO

"


+


+

castBarCaption

varchar(100)

signed


+

NO

"


+


+

unk1

varchar(100)

signed


+

NO

"


+


+

size

float

signed


+

NO

1


+


+

data0

int(10)

unsigned


+

NO

0


+


+

data1

int(11)

unsigned


+

NO

-1


+


+

data2

int(10)

unsigned


+

NO

0


+


+

data3

int(10)

unsigned


+

NO

0


+


+

data4

int(10)

unsigned


+

NO

0


+


+

data5

int(10)

unsigned


+

NO

0


+


+

data6

int(11)

unsigned


+

NO

-1


+


+

data7

int(10)

unsigned


+

NO

0


+


+

data8

int(10)

unsigned


+

NO

0


+


+

data9

int(10)

unsigned


+

NO

0


+


+

data10

int(10)

unsigned


+

NO

0


+


+

data11

int(10)

unsigned


+

NO

0


+


+

data12

int(10)

unsigned


+

NO

0


+


+

data13

int(10)

unsigned


+

NO

0


+


+

data14

int(10)

unsigned


+

NO

0


+


+

data15

int(10)

unsigned


+

NO

0


+


+

data16

int(10)

unsigned


+

NO

0


+


+

data17

int(10)

unsigned


+

NO

0


+


+

data18

int(10)

unsigned


+

NO

0


+


+

data19

int(10)

unsigned


+

NO

0


+


+

data20

int(10)

unsigned


+

NO

0


+


+

data21

int(10)

unsigned


+

NO

0


+


+

data22

int(10)

unsigned


+

NO

0


+


+

data23

int(10)

unsigned


+

NO

0


+


+

AIName

char(64)

signed


+

NO

"


+


+

ScriptName

varchar(64)

signed


+

NO

"


+


+

WDBVerified

smallint(5)

signed


+

YES

1


+


+

+ +## Description of the fields + +### entry + +Id of the gameobject template. `WDB-fields` + +### type  + +``` cpp + GAMEOBJECT_TYPE_DOOR = 0 + GAMEOBJECT_TYPE_BUTTON = 1 + GAMEOBJECT_TYPE_QUESTGIVER = 2 + GAMEOBJECT_TYPE_CHEST = 3 + GAMEOBJECT_TYPE_BINDER = 4 + GAMEOBJECT_TYPE_GENERIC = 5 + GAMEOBJECT_TYPE_TRAP = 6 + GAMEOBJECT_TYPE_CHAIR = 7 + GAMEOBJECT_TYPE_SPELL_FOCUS = 8 + GAMEOBJECT_TYPE_TEXT = 9 + GAMEOBJECT_TYPE_GOOBER = 10 + GAMEOBJECT_TYPE_TRANSPORT = 11 + GAMEOBJECT_TYPE_AREADAMAGE = 12 + GAMEOBJECT_TYPE_CAMERA = 13 + GAMEOBJECT_TYPE_MAP_OBJECT = 14 + GAMEOBJECT_TYPE_MO_TRANSPORT = 15 + GAMEOBJECT_TYPE_DUEL_ARBITER = 16 + GAMEOBJECT_TYPE_FISHINGNODE = 17 + GAMEOBJECT_TYPE_RITUAL = 18 + GAMEOBJECT_TYPE_MAILBOX = 19 + GAMEOBJECT_TYPE_AUCTIONHOUSE = 20 + GAMEOBJECT_TYPE_GUARDPOST = 21 + GAMEOBJECT_TYPE_SPELLCASTER = 22 + GAMEOBJECT_TYPE_MEETINGSTONE = 23 + GAMEOBJECT_TYPE_FLAGSTAND = 24 + GAMEOBJECT_TYPE_FISHINGHOLE = 25 + GAMEOBJECT_TYPE_FLAGDROP = 26 + GAMEOBJECT_TYPE_MINI_GAME = 27 + GAMEOBJECT_TYPE_LOTTERY_KIOSK = 28 + GAMEOBJECT_TYPE_CAPTURE_POINT = 29 + GAMEOBJECT_TYPE_AURA_GENERATOR = 30 + GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31 + GAMEOBJECT_TYPE_BARBER_CHAIR = 32 + GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33 + GAMEOBJECT_TYPE_GUILD_BANK = 34 + GAMEOBJECT_TYPE_TRAPDOOR = 35 +``` + + WDB-fields + +### displayId + +Graphic model id sent to the client from GameObjectDisplayInfo.dbc `WDB-fields` + +### name + +Object's name. `WDB-fields` + +### IconName + +Works exactly like creature\_template IconName. + +Working iconnames; + +Taxi +Talk +Attack +Directions +Quest + +You may experience minor bugs trying to get the Quest (Yellow exclamation mark) working. +However; the rest of the listed icons, works. + +`WDB-fields` + +### castBarCaption + +Shows unique text in the object's casting bar when the object is used. `WDB-fields` + +### unk1 + +`field-no-description|7` + +### size + +Object's size must be set because graphic models can be resample. `WDB-fields` + +### data0-32 + +The content of the data fields depends on the [gameobject type](#gameobject_template-type) + +*Values for these fields come from WDB and are not to be changed.* + +**GAMEOBJECT\_TYPE\_DOOR = 0** + +- data0: startOpen (Boolean flag) +-  data1: open (LockId from Lock.dbc) +- data2: autoClose (Time in milliseconds) +- data3: noDamageImmune (Boolean flag) +- data4: openTextID (Unknown Text ID) +- data5: closeTextID (Unknown Text ID) +- data6: Ignored by pathfinding +- data7: Conditionid1 +- data8: Door is opaque +- data9: Gigantic AOI +- data10: Infinite AOI + +**GAMEOBJECT\_TYPE\_BUTTON = 1** + +- data0: startOpen (State) +- data1: open (LockId from Lock.dbc) +- data2: autoClose (long unknown flag) +- data3: linkedTrap ([gameobject\_template.entry](#gameobject_template-entry) (Spawned GO type 6)) +- data4: noDamageImmune (Boolean flag) +- data5: large? (Boolean flag) +- data6: openTextID (Unknown Text ID) +- data7: closeTextID (Unknown Text ID) +- data8: losOK (Boolean flag) +- data9: Conditionid1 + +**GAMEOBJECT\_TYPE\_QUESTGIVER = 2** + +- data0: open (LockId from Lock.dbc) +- data1: questList (unknown ID) +- data2: pageMaterial (PageTextMaterial.dbc) +- data3: gossipID (gossip\_menu\_option.menu\_id) +- data4: customAnim (unknown value from 1 to 4) +- data5: noDamageImmune (Boolean flag) +- data6: openTextID (broadcast\_text ID) +- data7: losOK (Boolean flag) +- data8: allowMounted (Boolean flag) +- data9: large? (Boolean flag) +- data10: Conditionid1 +- data11: Never usable while mounted + +**GAMEOBJECT\_TYPE\_CHEST = 3** + +- data0: open (LockId from Lock.dbc) +- data1: chestLoot ([gameobject\_loot\_template.entry](loot_template_2130202.html#loot_template-entry)) `WDB-fields` +- data2: chestRestockTime (time in seconds) +- data3: consumable (State: Boolean flag) +- data4: minRestock (Min successful loot attempts for Mining, Herbalism etc) +- data5: maxRestock (Max successful loot attempts for Mining, Herbalism etc) +- data6: lootedEvent (Event ID from table event\_scripts) +- data7: linkedTrap ([gameobject\_template.entry](#gameobject_template-entry) (Spawned GO type 6)) +- data8: questID ([quest\_template.id](quest_template_2130261.html#quest_template-entry) of completed quest) +- data9: level (minimal level required to open this gameobject) +- data10: losOK (Boolean flag) +- data11: leaveLoot (Boolean flag) +- data12: notInCombat (Boolean flag) +- data13: log loot (Boolean flag) +- data14: openTextID (Unknown ID) +- data15: use group loot rules (Boolean flag) +- data16: floating tooltip +- data17: conditionid1 +- data18: xplevel +- data19: xpDifficulty +- data20: lootlevel +- data21: Group Xp +- data22: Damage Immune +- data23: trivialSkillLow +- data24: trivialSkillHigh +- data25: Dungeon Encounter +- data26: spell +- data27: GiganticAOI +- data28: LargeAOI +- data29: spawnVignette +- data30: chestPersonalLoot +- data31: turnpersonallootsecurityoff +- data32: Chestproperties + +**GAMEOBJECT\_TYPE\_BINDER = 4** + +Object type not used + +**GAMEOBJECT\_TYPE\_GENERIC = 5** + +- data0: floatingTooltip (Boolean flag) +- data1: highlight (Boolean flag) +- data2: serverOnly? (Always 0) +- data3: large? (Boolean flag) +- data4: floatOnWater (Boolean flag) +- data5: questID (Required active [quest\_template.id](quest_template_2130261.html#quest_template-entry) to work) +- data6: conditionID1 +- data7: LargeAOI +- data8: UseGarrisonOwnerGuildColors + +**GAMEOBJECT\_TYPE\_TRAP = 6** + +- data0: open (LockId from [Lock.dbc](https://trinitycore.atlassian.net/wiki/display/tc/Lock) ) +- data1: level (npc equivalent level for casted spell) +- data2: diameter (so radius \* 2) +- data3: spell (Spell Id from [Spell.dbc](https://trinitycore.atlassian.net/wiki/display/tc/Spell)) +- data4: type (0 trap with no despawn after cast. 1 trap despawns after cast. 2 bomb casts on spawn) +- data5: cooldown (time in seconds) +- data6:  ? (unknown flag) +- data7: startDelay? (time in seconds) +- data8: serverOnly? (always 0) +- data9: stealthed (Boolean flag) +- data10: large? (Boolean flag) +- data11: stealthAffected (Boolean flag) +- data12: openTextID (Unknown ID) +- data13: closeTextID +- data14: IgnoreTotems +- data15: conditionID1 +- data16: playerCast +- data17: SummonerTriggered +- data18: requireLOS + +**GAMEOBJECT\_TYPE\_CHAIR = 7** + +- data0: chairslots (number of players that can sit down on it) +- data1: chairorientation? (number of usable side?) +- data2: onlyCreatorUse +- data3: triggeredEvent +- data4: conditionID1 + +**GAMEOBJECT\_TYPE\_SPELL\_FOCUS = 8** + +- data0: spellFocusType (from SpellFocusObject.dbc; value also appears as RequiresSpellFocus in [Spell.dbc](https://trinitycore.atlassian.net/wiki/display/tc/Spell)) +- data1: diameter (so radius\*2) +- data2: linkedTrap ([gameobject\_template.entry](#gameobject_template-entry) (Spawned GO type 6)) +- data3: serverOnly? (Always 0) +- data4: questID (Required active [quest\_template.id](quest_template_2130261.html#quest_template-entry) to work) +- data5: large? (Boolean flag) +- data6: floatingTooltip (Boolean flag) +- data7: floatOnWater +- data8: conditionID1 + +**GAMEOBJECT\_TYPE\_TEXT = 9** + +- data0: pageID ([page\_text.entry](page_text_2130246.html#page_text-entry)) +- data1: language (from  [Languages.dbc](https://trinitycore.atlassian.net/wiki/display/tc/Languages)) +- data2: pageMaterial ([PageTextMaterial.dbc](https://trinitycore.atlassian.net/wiki/display/tc/PageTextMaterial)) +- data3: allowMounted +- data4: conditionID1 +- data5: NeverUsableWhileMounted + +**GAMEOBJECT\_TYPE\_GOOBER = 10** + +- data0: open (LockId from [Lock.dbc](https://trinitycore.atlassian.net/wiki/display/tc/Lock)) +- data1: questID (Required active [quest\_template.id](quest_template_2130261.html#quest_template-entry) to work) +- data2: eventID (event\_script id) +- data3:  Time in ms before the initial state is restored +- data4: customAnim (unknown) +- data5: consumable (Boolean flag controling if gameobject will despawn or not) +- data6: cooldown (time is seconds) +- data7: pageID ([page\_text.entry](page_text_2130246.html#page_text-entry)) +- data8: language (from Languages.dbc) +- data9: pageMaterial (PageTextMaterial.dbc) +- data10: spell (Spell Id from Spell.dbc) +- data11: noDamageImmune (Boolean flag) +- data12: linkedTrap ([gameobject\_template.entry](#gameobject_template-entry) (Spawned GO type 6)) +- data13: large? (Boolean flag) +- data14: openTextID (Unknown ID) +- data15: closeTextID (Unknown ID) +- data16: losOK (Boolean flag) (somewhat related to battlegrounds) +- data19: gossipID - casts the spell when used +- data20: AllowMultiInteract +- data21: floatOnWater +- data22: conditionID1 +- data23: playerCast +- data24: SpawnVignette +- data25: startOpen +- data26: DontPlayOpenAnim +- data27: IgnoreBoundingBox +- data28: NeverUsableWhileMounted +- data29: SortFarZ +- data30: SyncAnimationtoObjectLifetime +- data31: NoFuzzyHit + +**GAMEOBJECT\_TYPE\_TRANSPORT = 11** + +- data0: Timeto2ndfloor +- data1: startOpen +- data2: autoClose +- data3: Reached1stfloor +- data4: Reached2ndfloor +- data5: SpawnMap +- data6: Timeto3rdfloor +- data7: Reached3rdfloor +- data8: Timeto4rdfloor +- data9: Reached4rdfloor +- data10: Timeto5rdfloor +- data11: Reached5rdfloor +- data12: Timeto6rdfloor +- data13: Reached6rdfloor +- data14: Timeto7rdfloor +- data15: Reached7rdfloor +- data16: Timeto8rdfloor +- data17: Reached8rdfloor +- data18: Timeto9rdfloor +- data19: Reached9rdfloor +- data20: Timeto10rdfloor +- data21: Reached10rdfloor +- data22: onlychargeheightcheck +- data23: onlychargetimecheck + +**GAMEOBJECT\_TYPE\_AREADAMAGE = 12** + +- data0: open +- data1: radius +- data2: damageMin +- data3: damageMax +- data4: damageSchool +- data5: autoClose +- data6: openTextID +- data7: closeTextID + +**GAMEOBJECT\_TYPE\_CAMERA = 13** + +- data0: open (LockId from Lock.dbc) +- data1: camera (Cinematic entry from CinematicCamera.dbc) +- data2: eventID +- data3: openTextID +- data4: conditionID1 + +**GAMEOBJECT\_TYPE\_MAPOBJECT = 14** + +No data used, all are always 0 + +**GAMEOBJECT\_TYPE\_MOTRANSPORT = 15** + +- data0: taxiPathID (Id from TaxiPath.dbc) +- data1: moveSpeed +- data2: accelRate +- data3: startEventID +- data4: stopEventID +- data5: transportPhysics +- data6: SpawnMap +- data7: worldState1 +- data8: allowstopping +- data9: InitStopped +- data10: TrueInfiniteAOI + +**GAMEOBJECT\_TYPE\_DUELFLAG = 16** + +Only one Gameobject with this type (21680) and no data data + +**GAMEOBJECT\_TYPE\_FISHINGNODE = 17** + +Only one Gameobject with this type (35591) and no data data + +**GAMEOBJECT\_TYPE\_RITUAL = 18** + +- data0: casters? +- data1: spell (Spell Id from Spell.dbc) +- data2: animSpell (Spell Id from Spell.dbc) +- data3: ritualPersistent (Boolean flag) +- data4: casterTargetSpell (Spell Id from Spell.dbc) +- data5: casterTargetSpellTargets (Boolean flag) +- data6: castersGrouped (Boolean flag) +- data7: ritualNoTargetCheck +- data8: conditionID1 + +**GAMEOBJECT\_TYPE\_MAILBOX = 19** + +No data used, all are always 0 + +**GAMEOBJECT\_TYPE\_AUCTIONHOUSE = 20** + +- data0: actionHouseID (From AuctionHouse.dbc ?) + +**GAMEOBJECT\_TYPE\_GUARDPOST = 21** + +- data0: CreatureID +- data1: unk + +**GAMEOBJECT\_TYPE\_SPELLCASTER = 22** + +- data0: spell (Spell Id from Spell.dbc) +- data1: charges +- data2: partyOnly (Boolean flag, need to be in group to use it) +- data3: allowMounted +- data4: GiganticAOI +- data5: conditionID1 +- data6: playerCast +- data7: NeverUsableWhileMounted + +**GAMEOBJECT\_TYPE\_MEETINGSTONE = 23** + +- data0: minLevel +- data1: maxLevel +- data2: areaID (From AreaTable.dbc) + +**GAMEOBJECT\_TYPE\_FLAGSTAND = 24** + +- data0: open (LockId from Lock.dbc) +- data1: pickupSpell (Spell Id from Spell.dbc) +- data2: radius (distance) +- data3: returnAura (Spell Id from Spell.dbc) +- data4: returnSpell (Spell Id from Spell.dbc) +- data5: noDamageImmune (Boolean flag) +- data6: openTextID +- data7: losOK (Boolean flag) +- data8: conditionID1 +- data9: playerCast +- data10: GiganticAOI +- data11: InfiniteAOI +- data12: cooldown + +**GAMEOBJECT\_TYPE\_FISHINGHOLE = 25** + +- data0: radius (distance) +- data1: chestLoot ([gameobject\_loot\_template.entry](loot_template_2130202.html#loot_template-entry)) +- data2: minRestock +- data3: maxRestock +- data4: open + +**GAMEOBJECT\_TYPE\_FLAGDROP = 26** + +- data0: open (LockId from Lock.dbc) +- data1: eventID (Unknown Event ID) +- data2: pickupSpell (Spell Id from Spell.dbc) +- data3: noDamageImmune (Boolean flag) +- data4: openTextID +- data5: playerCast +- data6: ExpireDuration +- data7: GiganticAOI +- data8: InfiniteAOI +- data9: cooldown + +**GAMEOBJECT\_TYPE\_MINIGAME = 27** + +Object type not used. Reused in core for CUSTOM\_TELEPORT + +- data0: [areatrigger\_teleport.id](areatrigger_teleport_2129953.html#areatrigger_teleport-id) + +**GAMEOBJECT\_TYPE\_LOTTERYKIOSK = 28** + +Object type not used + +**GAMEOBJECT\_TYPE\_CAPTUREPOINT = 29** + +- data0: radius (Distance) +- data1: spell (Unknown ID, not a spell id in dbc file, maybe server only side spell) +- data2: worldState1 +- data3: worldstate2 +- data4: winEventID1 (Unknown Event ID) +- data5: winEventID2 (Unknown Event ID) +- data6: contestedEventID1 (Unknown Event ID) +- data7: contestedEventID2 (Unknown Event ID) +- data8: progressEventID1 (Unknown Event ID) +- data9: progressEventID2 (Unknown Event ID) +- data10: neutralEventID1 (Unknown Event ID) +- data11: neutralEventID2 (Unknown Event ID) +- data12: neutralPercent +- data13: worldstate3 +- data14: minSuperiority +- data15: maxSuperiority +- data16: minTime (in seconds) +- data17: maxTime (in seconds) +- data18: large? (Boolean flag) +- data19: highlight +- data20: startingValue +- data21: unidirectional +- data22: killbonustime +- data23: speedWorldState1 +- data24: speedWorldState2 +- data25: UncontestedTime +- data26: FrequentHeartbeat + +**GAMEOBJECT\_TYPE\_AURAGENERATOR = 30** + +- data0: startOpen (Boolean flag) +- data1: radius (Distance) +- data2: auraID1 (Spell Id from Spell.dbc) +- data3: conditionID1 (Unknown ID) +- data4: auraID2 +- data5: conditionID2 +- data6: serverOnly + +**GAMEOBJECT\_TYPE\_DUNGEONDIFFICULTY = 31** + +- data0: mapID (From Map.dbc) +- data1: difficulty +- data2: DifficultyHeroic +- data3: DifficultyEpic +- data4: DifficultyLegendary +- data5: HeroicAttachment +- data6: ChallengeAttachment +- data7: DifficultyAnimations +- data8: LargeAOI +- data9: GiganticAOI +- data10: Legacy + +   + + | Value | Comment | + |-------|-----------------------------| + | 0 | 5 man normal, 10 man normal | + | 1 | 5 man heroic, 25 normal | + | 2 | 10 man heroic | + | 3 | 25 man heroic | + +   + +**GAMEOBJECT\_TYPE\_BARBER\_CHAIR = 32** + +- data0: chairheight +- data1: HeightOffset +- data2: SitAnimKit + +**GAMEOBJECT\_TYPE\_DESTRUCTIBLE\_BUILDING = 33** + +- data0: intactNumHits +- data1: creditProxyCreature +- data2: state1Name +- data3: intactEvent +- data4: damagedDisplayId +- data5: damagedNumHits +- data6: empty3 +- data7: empty4 +- data8: empty5 +- data9: damagedEvent +- data10: destroyedDisplayId +- data11: empty7 +- data12: empty8 +- data13: empty9 +- data14: destroyedEvent +- data15: empty10 +- data16: debuildingTimeSecs +- data17: empty11 +- data18: destructibleData +- data19: rebuildingEvent +- data20: empty12 +- data21: empty13 +- data22: damageEvent +- data23: empty14 + +**GAMEOBJECT\_TYPE\_GUILD\_BANK = 34** + +No data data used, all are always 0 + +**GAMEOBJECT\_TYPE\_TRAPDOOR = 35** + +- data0: whenToPause +- data1: startOpen +- data2: autoClose +- data3: BlocksPathsDown +- data4: PathBlockerBump + +### AIName + +This field is overridden by ScriptName field if both are set. Only 'SmartGameObjectAI' can be used. + +### ScriptName + +Name of the script this object uses if needed + +`WDBVerified` -- cgit