From eb07156ac420bb7861562244f555da27027d06b6 Mon Sep 17 00:00:00 2001 From: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com> Date: Fri, 20 Dec 2019 13:05:17 +0100 Subject: docs: update smart_scripts, areatrigger, FAQ (#161) --- docs/smart_scripts.md | 426 +------------------------------------------------- 1 file changed, 5 insertions(+), 421 deletions(-) (limited to 'docs/smart_scripts.md') diff --git a/docs/smart_scripts.md b/docs/smart_scripts.md index a075c85..14ea604 100644 --- a/docs/smart_scripts.md +++ b/docs/smart_scripts.md @@ -411,8 +411,6 @@ **Description of the fields** -Please note: ❌ means that the feature/option is not (yet) implemented. - ### entryorguid - EntryOrGuid > 0: entry of the creature / game object / etc. @@ -434,12 +432,6 @@ Please note: ❌ means that the feature/option is not (yet) implemented. | SMART\_SCRIPT\_TYPE\_CREATURE | 0 | | SMART\_SCRIPT\_TYPE\_GAMEOBJECT | 1 | | SMART\_SCRIPT\_TYPE\_AREATRIGGER | 2 | - | ❌ SMART\_SCRIPT\_TYPE\_EVENT | 3 | - | ❌ SMART\_SCRIPT\_TYPE\_GOSSIP | 4 | - | ❌ SMART\_SCRIPT\_TYPE\_QUEST | 5 | - | ❌ SMART\_SCRIPT\_TYPE\_SPELL | 6 | - | ❌ SMART\_SCRIPT\_TYPE\_TRANSPORT | 7 | - | ❌ SMART\_SCRIPT\_TYPE\_INSTANCE | 8 | | SMART\_SCRIPT\_TYPE\_TIMED\_ACTIONLIST | 9 | ### id @@ -1104,91 +1096,6 @@ This is the probability of the event to occur as a percentage from 0-100. So, if
❌ SMART_EVENT_TRANSPORT_ADDPLAYER
-41
-
-
-
-
-
-
❌ SMART_EVENT_TRANSPORT_ADDCREATURE
-42
Entry (0 any)
-
-
-
-
-
❌ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
-43
-
-
-
-
-
-
❌ SMART_EVENT_TRANSPORT_RELOCATE
-44
PointId
-
-
-
-
-
❌ SMART_EVENT_INSTANCE_PLAYER_ENTER
-45
Team (0 any)
CooldownMin
CooldownMax
-
-
-
SMART_EVENT_AREATRIGGER_ONTRIGGER
46
TriggerId (0 any)
❌ SMART_EVENT_QUEST_ACCEPTED
-47
-
-
-
-
-
❌ SMART_EVENT_QUEST_OBJ_COMPLETION
-48
-
-
-
-
-
❌ SMART_EVENT_QUEST_COMPLETION
-49
-
-
-
-
-
❌ SMART_EVENT_QUEST_REWARDED
-50
-
-
-
-
-
❌ SMART_EVENT_QUEST_FAIL
-51
-
-
-
-
-
SMART_EVENT_TEXT_OVER
52
❌ SMART_ACTION_SET_CORPSE_DELAY
116
timer
-
-
-
-
-
-
❌ SMART_ACTION_DISABLE_EVADE
117
disable evade (1) / re-enable (0)
-
-
-
-
-
-
❌ SMART_ACTION_GO_SET_GO_STATE
118
state
-
-
-
-
-
-
❌ SMART_ACTION_SET_CAN_FLY
119
0/1
-
-
-
-
-
-
❌ SMART_ACTION_REMOVE_AURAS_BY_TYPE
120
Type
-
-
-
-
-
-
SMART_ACTION_SET_SIGHT_DIST
121
SightDistance
SMART_ACTION_FLEE
122
FleeTime
SMART_ACTION_ADD_THREAT
123
+threat
SMART_ACTION_LOAD_EQUIPMENT
124
Id
SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
125
id min range
SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
126
@@ -3667,115 +3404,6 @@ This is the probability of the event to occur as a percentage from 0-100. So, if
❌ SMART_ACTION_REMOVE_MOVEMENT
127
movementType
Forced
-
-
-
-
see SMART_ACTION_STOP_MOTION (212)
❌ SMART_ACTION_PLAY_ANIMKIT
128
AnimKit ID
type:
-1- PlayOneShotAnimKitId
-2- SetAIAnimKitId
-3- SetMeleeAnimKitId
-4- SetMovementAnimKitId
-
-
-
-
// don't use on 3.3.5a
❌ SMART_ACTION_SCENE_PLAY
129
SceneId
-
-
-
-
-
// don't use on 3.3.5a
❌ SMART_ACTION_SCENE_CANCEL
130
SceneId
-
-
-
-
-
// don't use on 3.3.5a
❌ SMART_ACTION_SPAWN_SPAWNGROUP
131
groupId
minDelay
maxDelay
spawnflags
-
-
-
❌ SMART_ACTION_DESPAWN_SPAWNGROUP
132
groupId
minDelay
maxDelay
spawnflags
-
-
-
❌ SMART_ACTION_RESPAWN_BY_SPAWNID
133
spawnType (0 npc/ 1 gob)
spawnId (DB Guid)
-
-
-
-
Use to respawn npcs and gobs, the target in this case is always=1 and only a single unit could be a target via the spawnId (action_param1, action_param2)
SMART_ACTION_MOVE_TO_POS_TARGET
201
-
-
-
-
-
-
-
-
Farthest unit on the threat list
-
-
-
-
-
-
-