From 41d04d70b38d1b8946d958188400a97fb5b206ac Mon Sep 17 00:00:00 2001 From: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Date: Sun, 28 Mar 2021 13:08:12 +0200 Subject: chore(pool_gameobject): update info (#414) --- docs/pool_gameobject.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'docs') diff --git a/docs/pool_gameobject.md b/docs/pool_gameobject.md index b33d39f..61027b5 100644 --- a/docs/pool_gameobject.md +++ b/docs/pool_gameobject.md @@ -41,6 +41,8 @@ If the pool spawns more than one gameobject, the chance is ignored and all the g In case the pool spawns just one gameobject and all the gameobjects have a nonzero chance, the sum of the chances for all the gameobjects must equal to 100, otherwise the pool won't be spawned. +Value must be >=0. If the value does not meet the condition the SQL will fail on `pool_gameobject_chk_1`. + ### description This field usually names the game object corresponding to the guid and mentions which spawn point it is. Example: Spawn Point 4 - Tin Vein -- cgit