From 69a2ebc74b00a2118145bc18378e46bf32443ca3 Mon Sep 17 00:00:00 2001 From: Barbz Date: Tue, 10 Mar 2020 21:42:50 +0100 Subject: fix: Improve loot_template.md (#195) --- docs/loot_template.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/loot_template.md b/docs/loot_template.md index 6aeee30..ea9f90b 100644 --- a/docs/loot_template.md +++ b/docs/loot_template.md @@ -110,7 +110,7 @@ Negative and zero values of **Chance** make no sense for that case and should n Zero value of **Chance** is allowed for [grouped entries](#loot_template-groupid) only. -(Non-zero) values of **Chance** in loot definition are multiplied by RATE\_DROP\_ITEMS (mangos config setting) during loot generation for references and non-reference entries, but not for grouped entries. +(Non-zero) values of **Chance** in loot definition are multiplied by Rate.Drop.Item.XXX (worldserver.conf settings) during loot generation for references and non-reference entries, **but not for grouped entries.** It only works when `groupid` is equal to 0. ### QuestRequired -- cgit