From 83e85c15b8f5e649620fa7ad93d840636cbdbcc0 Mon Sep 17 00:00:00 2001 From: "Bogir[rus]" Date: Sun, 24 Nov 2019 01:32:25 +0300 Subject: Create game_graveyard.md (#148) * Create game_graveyard.md * Update game_graveyard.md --- docs/game_graveyard.md | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 docs/game_graveyard.md (limited to 'docs') diff --git a/docs/game_graveyard.md b/docs/game_graveyard.md new file mode 100644 index 0000000..6c9f98c --- /dev/null +++ b/docs/game_graveyard.md @@ -0,0 +1,37 @@ +# game_graveyard + +[<-Back-to:World](database-world.md) + +| Field | Type | Key | Null | Default | +|-----------------------------|--------------|------|------|---------| +| [ID](#ID) | int(10) | PRI | NO | 0 | +| [Map](#Map) | int(10) | | NO | 0 | +| [x](#x) | float | | NO | 0 | +| [y](#y) | float | | NO | 0 | +| [z](#z) | float | | NO | 0 | +| [Comment](#Comment) | varchar(255) | | YES | NULL | + +**Description of the fields** + +### ID +Graveyard's ID. See [WorldSafeLocs.dbc](WorldSafelocs) + +### Map +Zone's ID of ghost position before teleportation to graveyard. See Map.dbc column 1 + +### x + +The X position of graveyard where the character's ghost gets teleported to. + +### y + +The Y position of graveyard where the character's ghost gets teleported to. + +### z + +The Z position of graveyard where the character's ghost gets teleported to. + +### Comment + +Custom comment for this line. + -- cgit