# account\_instance\_times [<-Back-to:Characters](database-characters.md) **The \`account\_instance\_times\` table** This table controls how many instances the account's characters have been in last 1 hour. If there is 5 records per account, the player won't be able to enter another instance. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

accountId

int(10)

unsigned

PRI

NO

 

 

 

instanceId

int(10)

unsigned

PRI

NO

0

 

 

releaseTime

bigint(20)

unsigned

 

NO

0

 

 

**Description of the fields** ### accountId Account of the player. See [account.id](account_2130004.html#account-id). ### instanceId This is the instance.id which characters of this account has been past 5 hours. ### releaseTime The time when the instances should be allowed again measured in Unix time.