# character\_battleground\_data [<-Back-to:Characters](database-characters.md) **The \`character\_battleground\_data\` table** This table holds information for each character in a battleground. Also hold info about their last position before joining the battleground. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

Global Unique Identifier

instanceId

int(10)

unsigned

 

NO

0

 

Instance Identifier

team

smallint(5)

unsigned

 

NO

 

 

 

joinX

float

signed

 

NO

0

 

 

joinY

float

signed

 

NO

0

 

 

joinZ

float

signed

 

NO

0

 

 

joinO

float

signed

 

NO

0

 

 

joinMapId

smallint(5)

unsigned

 

NO

0

 

Map Identifier

taxiStart

int(10)

unsigned

 

NO

0

 

 

taxiEnd

int(10)

unsigned

 

NO

0

 

 

mountSpell

mediumint(8)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid The character guid. See [characters.guid](2129969.html#characters(table)-id). ### instanceId This is the battleground instanceId. It's shared with [instance.id](instance_2130197.html#instance-id), but instead of putting data in that table, it's here. ### team teamId: 469 - Alliance 67 - Horde 0 - GM ### joinX Character's last X position before joining a battleground. ### joinY Character's last Y position before joining a battleground. ### joinZ Character's last Z position before joining a battleground. ### joinO Character's last orientation bbefore joining a battleground. ### joinMapId Character's last mapId before joining a battleground. ### taxiStart Character's last taxi node before joining a battleground. ### taxiEnd Character's heading taxi node before joining a battleground. ### mountSpell The mount spell ID. See Spell.dbc column 1