# character\_battleground\_random [<-Back-to:Characters](database-characters.md) **The \`character\_battleground\_random\` table** This table stores battlegrounds IDs for random battleground sessions. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int (10)

unsigned

PRI

NO

0

 

 

**Description of the fields** ### guid The guid of the character who has already won random battleground today. See [characters.guid](2129969.html#characters(table)-guid)