# character\_battleground\_random [<-Back-to:Characters](database-characters.md) **The \`character\_battleground\_random\` table** This table stores battlegrounds IDs for random battleground sessions. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |-----------|----------|------------|-----|------|---------|-------|---------| | [guid][1] | int (10) | unsigned | PRI | NO | 0 | | | [1]: #guid **Description of the fields** ### guid The guid of the character who has already won random battleground today. See [characters.guid](2129969.html#characters(table)-guid)