# character\_equipmentsets [<-Back-to:Characters](database-characters.md) **The \`character\_equipmentsets\` table** This table holds info about player's equipment manager settings. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |------------------|--------------|------------|-----|------|---------|----------------|---------| | [guid][1] | INT | SIGNED | | NO | | | | | [setguid][2] | BIGINT | SIGNED | PRI | NO | | Auto Increment | | | [setindex][3] | TINYINT | SIGNED | | NO | | | | | [name][4] | VARCHAR(31) | | | NO | | | | | [iconname][5] | VARCHAR(100) | | | NO | | | | | [ignore_mask][6] | INT | UNSIGNED | | NO | | | | | [item0][7] | INT | UNSIGNED | | NO | | | | | [item1][8] | INT | UNSIGNED | | NO | | | | | [item2][9] | INT | UNSIGNED | | NO | | | | | [item3][10] | INT | UNSIGNED | | NO | | | | | [item4][11] | INT | UNSIGNED | | NO | | | | | [item5][12] | INT | UNSIGNED | | NO | | | | | [item6][13] | INT | UNSIGNED | | NO | | | | | [item7][14] | INT | UNSIGNED | | NO | | | | | [item8][15] | INT | UNSIGNED | | NO | | | | | [item9][16] | INT | UNSIGNED | | NO | | | | | [item10][17] | INT | UNSIGNED | | NO | | | | | [item11][18] | INT | UNSIGNED | | NO | | | | | [item12][19] | INT | UNSIGNED | | NO | | | | | [item13][20] | INT | UNSIGNED | | NO | | | | | [item14][21] | INT | UNSIGNED | | NO | | | | | [item15][22] | INT | UNSIGNED | | NO | | | | | [item16][23] | INT | UNSIGNED | | NO | | | | | [item17][24] | INT | UNSIGNED | | NO | | | | | [item18][25] | INT | UNSIGNED | | NO | | | | [1]: #guid [2]: #setguid [3]: #setindex [4]: #name [5]: #iconname [6]: #ignore_mask [7]: #item0 [8]: #item1 [9]: #item2 [10]: #item3 [11]: #item4 [12]: #item5 [13]: #item6 [14]: #item7 [15]: #item8 [16]: #item9 [17]: #item10 [18]: #item11 [19]: #item12 [20]: #item13 [21]: #item14 [22]: #item15 [23]: #item16 [24]: #item17 [25]: #item18 **Description of the fields** ### guid Player's GUID. See characters.guid ### setguid First free guid. ### setindex Set index, values from 0 to 9 are used. ### name Individual. Name is set by player. ### iconname Name taken from ItemDisplayInfo.dbc, column 6 ### ignore\_mask `field-no-description|6` ### item0-18 Values taken from item\_instance.guid | ID | Name | |----|-----------| | 0 | Head | | 1 | Neck | | 2 | Shoulder | | 3 | Shirt | | 4 | Chest | | 5 | Waist | | 6 | Legs | | 7 | Feet | | 8 | Wrist | | 9 | Hands | | 10 | Ring 1 | | 11 | Ring 2 | | 12 | Trinket 1 | | 13 | Trinket 2 | | 14 | Back | | 15 | Main Hand | | 16 | Off Hand | | 17 | Relic | | 18 | Tabard |