# character\_gifts [<-Back-to:Characters](database-characters.md) **The \`character\_gifts\` table** This table holds data about wrapped/gift items. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |----------------|---------|------------|-----|------|---------|-------|---------| | [guid][1] | int(10) | unsigned | | NO | 0 | | | | [item_guid][2] | int(10) | unsigned | PRI | NO | 0 | | | | [entry][3] | int(10) | unsigned | | NO | 0 | | | | [flags][4] | int(10) | unsigned | | NO | 0 | | | [1]: #guid [2]: #item_guid [3]: #entry [4]: #flags **Description of the fields** ### guid The GUID of the character. See characters.guid ### item\_guid The GUID of the item. See item\_instance.guid ### entry The entry of the item. See item\_template.entry ### flags `field-no-description|4` *Note for future research: max flags 13369920? FieldFlags of ProtoFlags?*