# character\_skills [<-Back-to:Characters](database-characters.md) **The \`character\_skills\` table** This table holds a listing of all skill for each character. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

Global Unique Identifier

skill

smallint(5)

unsigned

PRI

NO

0

 

 

value

smallint(5)

unsigned

 

NO

0

 

 

max

smallint(5)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid A Global Unique Identifier. (The seam in all characters-tables) ### skill The skill a character own's. A listing of those can be found in here. ### value The current skillrank(value) the character owns. ### max The highest possible value for the given skill within a given rank.