# character\_spell\_cooldown [<-Back-to:Characters](database-characters.md) **The \`character\_spell\_cooldown\` table** Holds the remaining cooldowns from either character spells or item spells for each character. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

Global Unique Identifier, Low part

spell

mediumint(8)

unsigned

PRI

NO

0

 

Spell Identifier

item

int(10)

unsigned

 

NO

0

 

Item Identifier

time

int(10)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid The GUID of the character. See characters.guid ### spell The spell ID. See Spell.dbc column 1 ### item If the spell was casted from an item, the item ID. See item\_template.entry ### time The time when the spell cooldown will finish, measured in [Unix time](http://en.wikipedia.org/wiki/Unix_time)