# character\_stats [<-Back-to:Characters](database-characters.md) **The \`character\_stats\` table** This table holds information on all the stats regarding the character. Used for external applications such as websites. See worldserver.conf: PlayerSave.Stats.\* **Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
int(10) |
unsigned |
PRI |
NO |
0 |
|
Global Unique Identifier, Low part |
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
float |
unsigned |
|
NO |
0 |
|
|
|
float |
unsigned |
|
NO |
0 |
|
|
|
float |
unsigned |
|
NO |
0 |
|
|
|
float |
unsigned |
|
NO |
0 |
|
|
|
float |
unsigned |
|
NO |
0 |
|
|
|
float |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|