# character\_talent [<-Back-to:Characters](database-characters.md) **The \`character\_talent\` table** Contains all the individual talent data for each character. This is only used as a storage table, values get read from here and written to character\_spell, and vice-versa, when a player switches specs. **Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
int(10) |
unsigned |
PRI |
NO |
NULL |
|
|
|
mediumint(8) |
unsigned |
PRI |
NO |
NULL |
|
|
|
tinyint(3) |
unsigned |
PRI |
NO |
0 |
|
|