# guild\_member\_withdraw [<-Volver a:Characters](database-characters.md) **Tabla \`guild\_member\_withdraw\`** La tabla registra los objetos o dinero extraídos por el jugador. **Estructura** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | | ---------- | ----- | ---------- | --- | ---- | ------- | ------ | ------- | | [guid][1] | INT | UNSIGNED | PRI | NO | | | | | [tab1][2] | INT | UNSIGNED | | NO | 0 | | | | [tab1][3] | INT | UNSIGNED | | NO | 0 | | | | [tab2][4] | INT | UNSIGNED | | NO | 0 | | | | [tab3][5] | INT | UNSIGNED | | NO | 0 | | | | [tab4][6] | INT | UNSIGNED | | NO | 0 | | | | [tab5][7] | INT | UNSIGNED | | NO | 0 | | | | [money][8] | INT | UNSIGNED | | NO | 0 | | | [1]: #guid [2]: #tab [3]: #tab [4]: #tab [5]: #tab [6]: #tab [7]: #tab [8]: #money **Descripción de los Campos** ### guid `field-no-description|1` (¿Posiblemente el Identificador Global Único del jugador?) ### tab `field-no-description|2-7` (¿La pestaña en dónde extrajo el item? Recordemos que son 6 columnas a partir de ésta que poseen el mismo nombre.) ### money `field-no-description|8` (¿Dinero extraído por el jugador? Medido en monedas de cobre.)