# game\_event\_model\_equip [<-Back-to:World](database-world.md) **The \`game\_event\_model\_equip\` table** Contains all creature instances that need to change display id and/or equipment during defined game events. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

eventEntry

tinyint(3)

signed

 

NO

0

 

Entry of the game event.

guid

int(10)

unsigned

PRI

NO

0

Unique

 

modelid

mediumint(8)

unsigned

 

NO

0

 

 

equipment_id

mediumint(8)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid Guid of the creature participating in the event (creature.guid) ### modelid New model to be used while the event is active (Refers to creature\_model\_info.modelid) Use 0 if only the [equipment](#game_event_model_equip-equipment_id) is to be changed during event. ### equipment\_id New equipment to be used during the event (Refers to creature\_equip\_template.entry)) Use 0 if only the [model](#game_event_model_equip-modelid) is to be changed during event. ### eventEntry Entry of the event (game\_event.eventEntry) - In this table, event entry can only be positive