# game\_event\_quest\_condition [<-Back-to:World](database-world.md) **The \`game\_event\_quest\_condition\` table** This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

eventEntry

tinyint(3)

unsigned

 

NO

 

 

 

quest

mediumint(8)

unsigned

PRI

NO

0

 

 

condition_id

mediumint(8)

unsigned

 

NO

0

 

 

num

float

signed

 

YES

0

 

 

**Description of the fields** ### eventEntry The event that is associated with this quest and condition. ### quest The quest that will trigger this condition. ### condition\_id The condition that will be triggered on quest complete. ### num The number of "units" (for lack of a better word) that will be added to the condition to fulfill the required number needed for the condition.