# game\_event\_quest\_condition [<-Back-to:World](database-world.md) **The \`game\_event\_quest\_condition\` table** This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player. **Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
tinyint(3) |
unsigned |
|
NO |
|
|
|
|
mediumint(8) |
unsigned |
PRI |
NO |
0 |
|
|
|
mediumint(8) |
unsigned |
|
NO |
0 |
|
|
|
float |
signed |
|
YES |
0 |
|
|