# guild\_eventlog [<-Back-to:Characters](database-characters.md) **The \`guild\_eventlog\` table** `table-no-description` **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guildid

int(11)

signed

PRI

NO

NULL

 

Guild Identificator

LogGuid

int(11)

signed

PRI

NO

NULL

 

Log record identificator - auxiliary column

EventType

tinyint(1)

signed

 

NO

NULL

 

Event type

PlayerGuid1

int(11)

signed

 

NO

NULL

 

Player 1

PlayerGuid2

int(11)

signed

 

NO

NULL

 

Player 2

NewRank

tinyint(2)

signed

 

NO

NULL

 

New rank(in case promotion/demotion)

TimeStamp

bigint(20)

signed

 

NO

NULL

 

Event UNIX time

**Description of the fields** ### guildid `Guild Identificator` ### LogGuid `Log record identificator - auxiliary column` ### EventType 1 = GUILD\_EVENT\_LOG\_INVITE\_PLAYER 2 = GUILD\_EVENT\_LOG\_JOIN\_GUILD 3 = GUILD\_EVENT\_LOG\_PROMOTE\_PLAYER 4 = GUILD\_EVENT\_LOG\_DEMOTE\_PLAYER 5 = GUILD\_EVENT\_LOG\_UNINVITE\_PLAYER 6 = GUILD\_EVENT\_LOG\_LEAVE\_GUILD ### PlayerGuid1 `GUID of Player1` ### PlayerGuid2 `GUID of Player2` ### NewRank `New rank (in case of promotion/demotion)` ### TimeStamp `Event UNIX time`