# guild\_eventlog [<-Back-to:Characters](database-characters.md) **The \`guild\_eventlog\` table** `table-no-description` **Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
int(11) |
signed |
PRI |
NO |
NULL |
|
Guild Identificator |
|
int(11) |
signed |
PRI |
NO |
NULL |
|
Log record identificator - auxiliary column |
|
tinyint(1) |
signed |
|
NO |
NULL |
|
Event type |
|
int(11) |
signed |
|
NO |
NULL |
|
Player 1 |
|
int(11) |
signed |
|
NO |
NULL |
|
Player 2 |
|
tinyint(2) |
signed |
|
NO |
NULL |
|
New rank(in case promotion/demotion) |
|
bigint(20) |
signed |
|
NO |
NULL |
|
Event UNIX time |