# instance\_encounters [<-Back-to:World](database-world.md) **The \`instance\_encounters\` table** Definitions of instance encounters. Used by LFG. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

entry

int(10)

unsigned

PRI

NO

0

 

Unique entry from DungeonEncounter.dbc

creditType

tinyint(3)

unsigned

 

NO

0

 

 

creditEntry

int(10)

unsigned

 

NO

0

 

 

lastEncounterDungeon

smallint(5)

unsigned

 

NO

0

 

If not 0, LfgDungeon.dbc entry for the instance it is last encounter in

comment

varchat(255)

signed

 

NO

"

 

 

**Description of the fields** ### entry Unique entry from [DungeonEncounter.dbc](DungeonEncounter) ### creditType See enum EncounterCreditType. ENCOUNTER\_CREDIT\_KILL\_CREATURE = 0 ENCOUNTER\_CREDIT\_CAST\_SPELL = 1 ### creditEntry If creditType = 0, then value for this field is creature entry. See creature\_template.entry If creditType = 1, then value for this field is a spell. See Spell.dbc. ### lastEncounterDungeon Reference to [LfgDungeon.dbc](LfgDungeon) entry for the instance it which is this encounter last. If 0, encounter is not last one. ### comment Instance encounter comment for easy identification. Encounter name used only.