# instance\_encounters
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**The \`instance\_encounters\` table**
Definitions of instance encounters. Used by LFG.
**Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
entry |
int(10) |
unsigned |
PRI |
NO |
0 |
|
Unique entry from DungeonEncounter.dbc |
creditType |
tinyint(3) |
unsigned |
|
NO |
0 |
|
|
creditEntry |
int(10) |
unsigned |
|
NO |
0 |
|
|
lastEncounterDungeon |
smallint(5) |
unsigned |
|
NO |
0 |
|
If not 0, LfgDungeon.dbc entry for the instance it is last encounter in |
comment |
varchat(255) |
signed |
|
NO |
" |
|
|
**Description of the fields**
### entry
Unique entry from [DungeonEncounter.dbc](DungeonEncounter)
### creditType
See enum EncounterCreditType.
ENCOUNTER\_CREDIT\_KILL\_CREATURE = 0
ENCOUNTER\_CREDIT\_CAST\_SPELL = 1
### creditEntry
If creditType = 0, then value for this field is creature entry. See creature\_template.entry
If creditType = 1, then value for this field is a spell. See Spell.dbc.
### lastEncounterDungeon
Reference to [LfgDungeon.dbc](LfgDungeon) entry for the instance it which is this encounter last. If 0, encounter is not last one.
### comment
Instance encounter comment for easy identification. Encounter name used only.