# instance\_reset [<-Back-to:Characters](database-characters.md) **The \`instance\_reset\` table** Date and time when heroic and raid instances will be reset (i.e. instances which have a fix reset interval, which is independent of the time, when some player(s) entered the instance). If Rate.InstanceResetTime is changed in the worldserver config, erase all data in this table and restart the server in order to repopulate it with the updated "resettime". **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

mapid

smallint(5)

unsigned

PRI

NO

0

 

 

difficulty

tinyint(3)

unsigned

PRI

NO

0

 

 

resettime

int(10)

unsigned

 

NO

0

 

 

**Description of the fields** ### mapid The map ID the instance is in. See Map.dbc ### difficulty Dungeon difficulty ### resettime The date/time when this instance (map) will be reset, in Unix time.