# item\_loot\_money [<-Back-to:Characters](database-characters.md) **The \`item\_loot\_money\` table** Contains the money associated with a lootable inventory item such as a "Fat Sack of Coins" This table is populated the first time the player right-clicks to open an item. Rows are deleted when the player either removes the money or destroys the container item. **Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
int(10) |
unsigned |
|
NO |
0 |
|
|
|
int(10) |
unsigned |
|
NO |
0 |
|
|