# item\_loot\_money [<-Back-to:Characters](database-characters.md) **The \`item\_loot\_money\` table** Contains the money associated with a lootable inventory item such as a "Fat Sack of Coins" This table is populated the first time the player right-clicks to open an item. Rows are deleted when the player either removes the money or destroys the container item. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

container_id

int(10)

unsigned

 

NO

0

 

 

money

int(10)

unsigned

 

NO

0

 

 

**Description of the fields** ### container\_id The GUID of the container item. See item\_instance.guid ### money The amount of money loot in copper.