# lfg\_data [<-Back-to:Characters](database-characters.md) **The \`lfg\_data\` table** `table-no-description` **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

Global Unique Identifier

dungeon

int(10)

unsigned

 

NO

0

 

 

state

tinyint(3)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid `field-no-description|1` ### dungeon `field-no-description|2` ### state `field-no-description|3`