# linked\_respawn [<-Back-to:World](database-world.md) **The \`linked\_respawn\` table** This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset. Gameobjects can be linked too! **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

 

 

Dependent Creature

linkedGuid

int(10)

unsigned

 

NO

 

 

Master Creature

linkType

tinyint(3)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid This is the guid of the [creature](http://www.azerothcore.org/wiki/creature#guid) or [gameobject](http://www.azerothcore.org/wiki/gameobject#guid) you want to link. ### linkedGuid This is the guid of the [creature](http://www.azerothcore.org/wiki/creature#guid) or [gameobject](http://www.azerothcore.org/wiki/gameobject#guid) (boss most likely) that you want to link to. ### linkedType

Value

Dependent

Master

0

creature

creature

1

creature

gameobject

2

gameobject

gameobject

3

gameobject

creature