# pet\_spell [<-Back-to:Characters](database-characters.md) **The \`pet\_spell\` table** This table holds information on individual pet spells. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

Global Unique Identifier

spell

mediumint(8)

unsigned

PRI

NO

0

 

Spell Identifier

active

tinyint(3)

unsigned

 

NO

0

 

 

**Description of the fields** ### guid The pet GUID. See character\_pet.id ### spell The spell ID. See Spell.dbc column 1 ### active Boolean 0 or 1 controlling if the spell is active or not.