# player\_levelstats [<-Back-to:World](database-world.md) **The \`player\_levelstats\` table** This table holds information on what stats are gained by characters when they level up. Each race-class combination has different level stats. All of the values in this table signify only the base stats of the race-class combination at a specific level. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

race

tinyint(3)

unsigned

PRI

NO

NULL

 

 

class

tinyint(3)

unsigned

PRI

NO

NULL

 

 

level

tinyint(3)

unsigned

PRI

NO

NULL

 

 

str

tinyint(3)

unsigned

 

NO

NULL

 

 

agi

tinyint(3)

unsigned

 

NO

NULL

 

 

sta

tinyint(3)

unsigned

 

NO

NULL

 

 

inte

tinyint(3)

unsigned

 

NO

NULL

 

 

spi

tinyint(3)

unsigned

 

NO

NULL

 

 

**Description of the fields** ### race The character race. This field along with [class](#player_levelstats-class) defines what stats to be applied on the character. `:ChrRaces.dbc_tc2` ### class The character class. This field along with [race](#player_levelstats-race) defines what stats to be applied on the character. `:ChrClasses.dbc_tc2` ### level The level at which the stats should be applied. ### str The base strength of the character. ### agi The base agility of the character. ### sta The base stamina of the character. ### inte The base intellect of the character. ### spi The base spirit of the character.