# player\_xp\_for\_level [<-Back-to:World](database-world.md) **The \`player\_xp\_for\_level\` table** Includes information on how much experience needed for next level. Comes from sniffs. **Structure**
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
int(3) |
unsigned |
PRI |
NO |
NULL |
|
|
|
int(10) |
unsigned |
|
NO |
NULL |
|
|