# pool\_template `Back-to:World` **The \`pool\_template\` table** Each unique pool is defined in this table. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

entry

mediumint(8)

unsigned

PRI

NO

0

 

Pool entry

max_limit

int(10)

unsigned

 

NO

0

 

Max number of objects (0) is no limit

description

varchar(255)

signed

 

YES

NULL

 

 

**Description of the fields** ### entry The pool ID. This is an arbitrary number that is only used to link the gameobjects, creatures or quests in this pool. ### max\_limit This is the maximum number of objects that should be spawned in this pool. 0 is no limit. ### description Field describes the basic information about what the pool refers to. Example: Snarlflare (14272)