# quest\_poi [<-Back-to:World](database-world.md) **The \`quest\_poi\` table** Comes from sniffs. **Structure**

Field

Type

Attributes

Key

Null

Default

Extra

Comment

QuestID

int(10)

unsigned

PRI

NO

0



id

int(10)

unsigned

PRI

NO

0



ObjectiveIndex

int(10)

unsigned


NO

0



MapID

int(10)

unsigned


NO

0



WorldMapAreaId

int(10)

unsigned


NO

0



Floor

int(10)

unsigned


NO

0



Priority

int(10)

unsigned


NO

0



Flags

int(10)

unsigned


NO

0



**Description of the fields** ### QuestID The Quest Id from quest\_template.id . ### id Used to group multiple entries from quest\_poi\_points.id it is the id of the POI. ### ObjectiveIndex if -1 than position of npc where you can complete quest ### MapID The Map id from Map.dbc ### WorldMapAreaId The ID from WorldMapArea.dbc. ### Floor This is the AreaID of the POI. ### Priority `field-no-description|7` ### Flags `field-no-description|8`